ParaWorld - Resources Cheat

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ParaWorld - Resources Cheat

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Name of the file: ParaWorld - Resources Cheat - Author: DAM - [PC]


Root {
	Level_0 {
		XP_min = '0'
		XP_max = '0'
		scalps = '0'
		Inventory = '0'
	}
	Level_1 {
		XP_min = '0'
		XP_max = '0'
		scalps = '0'
		Inventory = '0'
	}
	Level_2 {
		XP_min = '0'
		XP_max = '0'
		scalps = '0'
		Inventory = '3'
	}
	Level_3 {
		XP_min = '0'
		XP_max = '0'
		scalps = '0'
		Inventory = '6'
	}
	Level_4 {
		XP_min = '0'
		XP_max = '0'
		scalps = '0'
		Inventory = '9'
	}
}


...You will find the rest of this information in: CharLevels.txt,

if you download this file: dampwrc.zip
Trainers City



Root {
	Units {
		Hu {
			Character {
				hu_worker {
					Level1 = '1'
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_warrior {
					Level1 = '1'
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_jetpack_warrior {
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_berserker {
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_killer {
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_spearman {
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_pikeman {
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_druid {
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_archer {
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_marksman {
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
			}
			Animals {
				hu_scout {
					Level1 = '1'
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_chariot {
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_wild_boar {
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu_kentrosaurus {
					Level2 = '1'
					Level3 = '1'
					Level4 = '1'
					Level5 = '1'
				}
				hu......

...You will find the rest of this information in: NewPointBuyCosts.txt,

if you download this file: dampwrc.zip
Trainers City



Root {
	WOOD {
		Ashvalley_Tree_01_Timber {
			value = '1000'
		}
		Ashvalley_Tree_02_Timber {
			value = '1000'
		}
		Ashvalley_Tree_03_Timber {
			value = '1000'
		}
		Ashvalley_Tree_04_Timber {
			value = '1000'
		}
		Ashvalley_Tree_05_Timber {
			value = '1000'
		}
		Ashvalley_Tree_05_Timber {
			value = '1000'
		}
		Ashvalley_Tree_06_Timber {
			value = '1000'
		}
		Ashvalley_Tree_07_Timber {
			value = '1000'
		}
		Ashvalley_Tree_08_Timber {
			value = '1000'
		}
		Ashvalley_Tree_09_Timber {
			value = '1000'
		}
		Ashvalley_Tree_10_Timber {
			value = '1000'
		}
		Ashvalley_Tree_11_Timber {
			value = '1000'
		}
		Ashvalley_Tree_12_Timber {
			value = '1000'
		}
		Ashvalley_Tree_13_Timber {
			value = '1000'
		}
		Ash_Joshua_Tree_01_Timber {
			value = '1000'
		}
		Ash_Joshua_Tree_02_Timber {
			value = '1000'
		}
		Ash_Dragontree_01_Timber {
			value = '1000'
		}
		Ash_Dragontree_02_Timber {
			value = '1000'
		}
		Ash_Dragontree_03_Timber {
			value = '1000'
		}
		Icewaste_Tree_02_Timber {
			value = '1000'
		}
		Icewaste_Tree_03_Timber {
			value = '1000'
		}
		Icewaste_Tree_04_Timber {
			value = '1000'
		}
		Icewaste_Tree_05_Timber {
			value = '1000'
		}
		Icewaste_Birch_01_Timber {
			value = '1000'
		}
		Icewaste_Birch_02_Timber {
			value = '1000'
		}
		Icewaste_Birch_03_Timber {
			value = '1000'
		}
		Icewaste_Dead_Tree_01_Timber {
			value = '1000'
		}
		Icewaste_Oak_01......

...You will find the rest of this information in: Resources.txt,

if you download this file: dampwrc.zip
Trainers City



Copy the following text files in to your paraworld dir, meaning: ?:\\sunflower\paraworld\\Data\Base\Scripts\Server\settings.



In Resources i've changed the stone and wood to in the thousends, enabling a larger quantity of the resource, instead of the low values that where first there.

In Charlevels the values where changed so that you could level up for nothing.

In NewPointBuyCosts the values have changed so that when selecting your army before each battle it will all cost 1 point.

If you want to further change the values or edit the other ones, just dont forget to first disable the only read setting in property's(otherwise you can't save you changes), then open with a text editor and then you can change what you want to change, then save and enable the only read setting again.


Happy Gaming


Damios

...You will find the rest of this information in: readme.txt,

if you download this file: dampwrc.zip
Trainers City



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----------------------
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...You will find the rest of this information in: Trainers.nfo,

if you download this file: dampwrc.zip
Trainers City


Name of the zip file: dampwrc.zip

File size: 3 676 octets

Downloads: 7426 times


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