Captain of Industry Cheat Codes

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Captain of Industry Cheat Codes
Name of the file: Captain of Industry Cheat Codes - Author: DAV - [PC]

Cheat Codes:
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Submitted by: David K.

1k City Guide (with Some Tips):
-------------------------------
Written by Montolio

I offer my humble 1K city for you to learn from.

-=Foreword=-
Hi, i see a quite a lot of question but little to no guids and answers, so
i deside to post my 1k city for you all to hopefully learn something from it.

-=City Center
I had more houses, but with upgades i was able to shrink it down.
Waste threatment goes directly to chem plant, i dont use reclamed water in farms,
i use salt water processor.

-=Industrial Area (Smelters + Production)=-
I run simple building block desine:

* 0+0+0
* 0+0
* 0

-=Works like a charm.=-
* I build my smelters after i build factories, so there is mix of iron, coper
and steel in one row.
* Both iron and coal are connected directly
(i have separet coal min for chem. plant).
* Glass, furniture, concrete and additional steel.

-=Chem. Plant (+ Main Power Generator)=-
* Power cannot stop! Make sure your water-steam-power-water loop is outside of
your fuel production, be aware to connect new things to it, always do the math!
* Its a spaghety monster, it was grown not desined.
* But there is a fuel extraction block (1-3), old diesel now paused, rubber
and acid makers.
* I “focus” on that orange gas (fuel gas), because i can loop him around for
gass boilers.
* Separate your oil and wood harbor, ship can get stuck unloading wood and you
will run out of fuel!

-=New Farm (+ Salt Water Processor)=-
* 4 additional farms, im gonna needed to scienced the s**t out of it, or build
more.
* Rain farm is connected only to production section, i could build a water gate,
but i dont need to.
* If you build greenhouses, you will loose the natural rain on farms! be prepare
with your water production.
* Salt water processor is a best power maker i found, you just take sea water and
turn it in power and brine, witch you can use, or dump it back into the sea.
* One lone feritizl maker and i never run out of it.

-=Pollution in 30y=-
* So… things gonna go bad before it will get better.
* Industrial area have exhaust to water reclaimer buildin.
* City waste goes to chem. plant as water.
* Chem. plants have exhaust to steam reclaimer buildin (be aware this is a dead
switch for this colony, if fuel stops, significant power generators will stop
and everything will colapse)
* Chem. plant dont have waste water dump.

* I dont need more then two reaserch centers, i found that if i have more, tech
tree just fly around me and i will loose track.
* Ship, this game is build around it, use it and play with it, you dont need
everything (watch for sailors needed), found 1or2 oil rigs and one sawmil.
* Use your market dock to survive fokups and problems, its a good deal most of
the time, and there are more settlements out there.

View: 3608 times
Updated: 2022.01.23



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