Name of the file: Outscape Cheat Codes - Author: DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K. Command – Effect bind – Syntax: bind Bind a console command to a key exit – Exit the game. get_blueprints – Returns list with all blueprint which available for current player. Params: none. Example: get_blueprints get_galaxy_info – Show current galaxy statistics. Parmas: none. Example: get_galaxy_info get_parts – Returns list with all ships components which available for current player. Params: none. Example: get_parts get_planet_info – Show information about target planet. Params: localized star name and number, planet name. Example: get_planet_info Orion 27 _IV get_player_fleets – Show list of fleets which belong to target player name. Example: get_player_fleets Nickname get_player_list – Show list of players which visible for current user. Params: none. Example: get_player_list get_player_planets – Show list of planets which belong to target player. Params: target player name. Example: get_player_planets Nickname get_star_info – Show information about target star. Params: localized star name and number. Example: get_star_info Orion 27 help – View available commands as well as their documentation. hide_debug_collision_grid – Hides debug collision grid. hide_debug_info – Hide debug page with information for developers. (allow shows bug report button) loadLevel – Load a scene with the given name. mute_music – Mute music audio in current scene. print_object – Prints network objects to console that meets find criteria. Param: objectid or class name. res – List supported fullscreen resolutions on this device show_debug_collision_gid – Show debug collision grid. Using for collision debug on server side. show debug_grid – Show debug grid of client objects. Using for render debug. show_debug_info – Show debug page with information for developers unbind – Syntax: unbind Unbind a console command from a key unmute_music – Mute music audio in current scene |
View: 1067 times |
Updated: 2021.10.16 |
Print the text |
Comments