Summerland Cheat Codes

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Summerland Cheat Codes
Name of the file: Summerland Cheat Codes - Author: DAV - [PC]

Cheat Codes:
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Submitted by: David K

First Door Walkthrough Guide:
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Written by dragonsarecools

-=Through the Door=-
Note: This walkthrough only covers the first trial.

When you first step through the door, you'll begin a conversation with
the figure who is standing. Once they finish talking, go ahead and check
out the report on the hood of the police car.

After a small bit of exposition, you can begin exploring the map. To
continue, head into the small shack and look around. On your right, you'll
find a table with several pill bottles on it. Go up to it, and interact
with the bottles. After that, you need to make your way over to the bed,
where you will find a note. Interact with the note to continue. The next
item to interact with will be the large shelf. On the shelf are supplies,
and a first aid kit can be found next to it. Moving on, there will be a
circular table. Nearby that is a shotgun. Interact with it to continue.

Exiting the shack, you will find a glowing yellow figure lying on the
ground. This is where you'll begin your investigation, interacting with
the body will play a shutter sound, and a crime tag will appear next to
the body. Mathew will give some exposition about the pool of blood,
interact with it to continue.


After Mathew finishes talking, go ahead and take a look at the knife
lying nearby. Clicking on it will place another crime tag on the ground.
Before leaving this area, make sure you look for the bullet casing. Once
you find it, go ahead and inspect it, leaving a crime tag with it.

Next, you can follow the path of blood, but make sure to stick to the
path, or you could miss something. If you follow the path, you can find
a handgun, which can be inspected, putting a crime tag next to it.
Further down the path, is a rock, with a bit of money. Go ahead and
inspect it, and continue down the path.

Continuing, you will find a clearing, and in this clearing, a pill bottle
can be found on the ground, lying near the tree. Inspect the pill bottle
and follow the path a bit further.

Once you find the cave, inside you will find another yellow figure, this
one will be lying in a pool of blood, propped up against the cave wall,
inspect the body, then make your way back to the shack.

As you approach, you will hear a heartbeat, and you will be prompted to
press E to take your pills, I haven't found any different outcome if you
don't take the pills.

Once you arrive, go ahead and interact with the blue figure, and listen
to the exposition. Once you finish, you can enter the car, and it will
bring you to the room with the judge.

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