MLB '99

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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


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MLB '99
Name of the file: MLB '99 - Author: MSU - [PSX]

Super player:
Enter Scott Murray or any other development team name as a player name at the player creation screen or during spring training.
-from MSU124234@aol.com

Force an error:
Hit a pop up, and if someone from the other team goes to catch it, hold R1 + R2 + L1 + L2, and press Circle, Triangle, Square, X, Right, Up, Left, Down. The player will get an error upon catching the ball. Note: This does not work every time, and must be done before the person catches the ball.

Extra out on play:
Throw the ball to a base when fielding. This trick works better at second base. Keep throwing the ball to that base until the player over-throws it into the outfield. At times the game will call another out if the ball is caught.

Baseball Bloopers FMV sequence:
Enter the start menu and allow the MLB '99 demo to run. Watch it until one half of the inning is over, and then a special FMV sequence, along with the credits, will appear.

Fights:
Intentionally hit a batter, then immediately press X(3). The announcer will say "That out to clear the dugout" before the fight begins. Note: A few attempts may be necessary before a fight breaks out.

Bonus audio:
Play track two of the game disc in an audio CD player to hear music from the game.

Easy hits:
When playing the CPU hold Down while hitting and press Power. The batter should get a hit approximately 90% of the time. This is especially useful in spring training mode.

Easy homeruns:
Hold Up/Left when at bat and keep the buttons held after the ball is hit. This will make the ball fly past the left fielder, however he may catch the ball.

Easy strikeouts:
Get a pitcher with a good arm and a sinker. Pitch a sinker to the batter inside and down a little bit, outside the strike-zone. If the right spot is found, keep pitching there to strike the batter out in five pitches.

Charge the catcher:
Repeatedly tap X when running home and your runner will ram the catcher. At times, this may cause the catcher to drop the ball. Note: Auto Sliding must be enabled.

Hitting accuracy:
After the pitcher chooses where to place the pitch, press a direction on the D-pad to view where the ball travels. Press Up if you wish to hit straight in the air or into centerfield, press Down for hitting a ground ball. The ball may not go to certain places because of where the ball is pitched (inside, outside, high, or low).

Best team:
Go to rosters and enter trading. Trade these players to the Toronto Blue Jays.

SP- Randy Johnson (Mariners)
SP- Brian Andrews (Mets)
SP- Pedro Martinez (Red Sox)
SP- Roger Clemens (already there)
SP- Daryll Kile (Rockies)
CP- Randy Myers (already there)
RP- Paul Quantrill (already there)
RP- Jesse Orosco (Orioles)
RP- Stan Belinda (Reds)
RP- Ricardo Rincon (Pirates)
1B- JT Snow (Giants)
2B- Chuck Knoblauch (Yankees)
SS- Alex Rodriguez (Mariners)
3B- Cal Ripken (Orioles)
OF- Raul Mondesi (Dodgers)
OF- Ken Griffey Jr. (Mariners)
OF- Brian L. Hunter (Tigers)
C- Ivan Rodriguez (Rangers)
DH- Tony Gwynn (Padres)
C- Mike Piazza (Dodgers)
C- Sandy Alomar (Indians)
OF- Devon White (Diamondbacks)
1B- Wally Joyner (Padres)
2B- Roberto Alomar (Orioles)
OF- Marquis Grissom (Brewers)

Frozen players:
When a CPU player runs to get a fly ball in the outfield, at the last second come up and catch the ball. When you catch the ball, run around so that game does not continue to the next batter. The CPU player that tried to catch the ball should remain there frozen, with his arms up. You cannot unfreeze him by running into him -- you will be knocked down and he will be still frozen trying to catch the ball. The player will return to normal when you go to the next batter.

Pinch hitter pitches:
Pinch hit for your pitcher in any inning. When you pitch again, your pinch hitter will be pitching.

View: 3642 times
Updated: 2004.02.17



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