A Fisherman's Tale Cheat Codes

Select your platform and your letter

0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Become a Patron!   Amazon.com    Amazon Prime    Gamesplanet Shop

A Fisherman's Tale Cheat Codes
Name of the file: A Fisherman's Tale Cheat Codes - Author: DAV - [PC]

A Fisherman's Tale Cheat Codes

Support me on patreon for more trainers, suggestions, requests!

A Fisherman's Tale

Cheat Codes:
Submitted by: David K.

How to "Cheat the System" a Bit:
Written by Kroko[SVK]

* When it comes to Economy of means achievement, I have found something.
* I tried final level (chapter 5) just by itself, wanted to practice
before the real run. Then I started real attempt. After finishing
chapter 4, I got the achievement. I was quite surprised. My theory was
later confirmed by user “Cireme”.
* The game counted my first practice run on chapter 5 and then combined
it with the rest (where I had like 85 grabs).
* That means you can do the worst chapters first (4 and 5, since that
crane is a bit anoying part) and then do the rest. Worst case scenario
– you restart few levels instead of whole game.
* Hope this tip helps you in getting the achievement.

View: 925 times
Updated: 2023.12.30

Print the text!Print the text

Become a Patron!
Comments only in English or French or comments will be removed!

Add Comment

* Required information
Powered by Commentics


No comments yet. Be the first!

Become a Patron! Buy me a Coffee!

Become a Patron!