UFO: Extraterrestrials Platinum Cheat Codes

Select your platform and your letter

0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


Become a Patron!   Amazon.com    Amazon Prime    Gamesplanet Shop

UFO: Extraterrestrials Platinum Cheat Codes
Name of the file: UFO: Extraterrestrials Platinum Cheat Codes - Author: DAV - [PC]

UFO: Extraterrestrials Platinum Cheat Codes

Support me on patreon for more trainers, suggestions, requests!



UFO: Extraterrestrials Platinum

Cheat Codes:
------------
Submitted by: David K.

How to Manage Bases:
--------------------
Written by ViperMax

-=Secondary Bases Explained=-
The secondary bases main purpose is to increase the amount of money you
get per month. Building a base on a continent essentialy doubles the
money you get from that specific continent. You can win the game without
building bases, but you should. In the easy difficulty, the money goes
from ~488,000 to almost 1,000,000. In hard, it goes from ~233,000 to
~488,000 per continent.

It’s secondary purpose is to provide air coverage. The countries doesn’t
pay you for going into tactical missions. They pay you for clearing the
skies. For destroying the ufos (it doesn’t matter if you don’t go into
tactical missions). They will increase or decrease the amount of money
you get per month depending on how well you controlled the air in that
continent.

I recommend having at least 2 fighters in Syrtis Maior, Peloponesia/
Thermos and Patria, since they are far from your main base.

It’s third purpose would be… Being a CAF base. It’s easier to defend a
base than attacking an alien base. You can defend easily a base staying
in the main room. In an alien base it’s the opposite. You need to act
quickly because you are in a tight space.

-=The Strategy=-
So… My way of managing the bases after a lot of playthroughts (recommended
specially in the highest difficulty):

* The first month i don’t build a base. We have like 2M and i spend almost
1,5M in investigations, building and equipment.
* I always build the alien containment, 2 laboratories and 2 workshops and
a hangar to have a place to build ships to send to other continents. You
could build only 1 lab and workshop. I maintain the cost by doing a lot
of tactical missions the first months.
* In the second month i build a base in Patria, Syrtis Maior or Peloponesia
/ Thermos. Every time i have 2M-3M, i spend 1M to build another base until
i have them all. Having all the bases as soon as possible is huge. It’s a
lot of “passive” money you don’t have to earn in tactical missions.
* Each time you build a base, build a detection system so you can detect all
ufos in that continent. In the bases where you want to have ships, build
another hangar. 1 ship is not enough. But you don’t need ships in every
base. The ships are costly to maintain and you can defend nearby continents.
That’s why i recommend those specific continents.
* You don’t need to destroy every ufo to win the game. Just destroy the ones
you think you can handle. If you can’t handle a battle cruiser or something
like that, it’s normal. Ignore them until you have your ion technology and
all that stuff.

I don’t want to spoil anything so my last tip is to not build air defense
buildings. They are bad, they cost too much to maintain, they can be destroyed,
and the aliens aren’t stupid and will avoid the bases that have the most
defenses.

View: 1025 times
Updated: 2023.12.29



Print the text!Print the text

Comments
Become a Patron!
Comments only in English or French or comments will be removed!

Add Comment

* Required information
1000
Powered by Commentics

Comments

No comments yet. Be the first!

Become a Patron! Buy me a Coffee!


Become a Patron!

VIRUS ALERT? CLICK HERE




Partners