Karryn's Prison Cheat Codes

Select your platform and your letter

0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


Become a Patron!   Amazon.com    Gamesplanet Shop

Karryn's Prison Cheat Codes
Name of the file: Karryn's Prison Cheat Codes - Author: DAV - [PC]

Karryn's Prison Cheat Codes

Support me on patreon for more trainers, suggestions, requests!



Cheat Codes:
------------
Submitted by: David K.

How to Remove Edicts (Editing Saves):

Here is Tockity’s method to remove edicts in Karryn’s Prison.

-=How to Remove Edicts=-
Removing edicts can either be easy or more complicated, depending on
what edict you want to remove. Removing them is easy in general, but
there may be situations where more removals are necessary to keep the
game state logically sound.

DISCLAIMER: Back up all your stuff. For real. Depending on how thorough
you are in resetting the situation, it can break the game. Keep it small
with what you remove in the beginning, especially if you have no prior
experience, and keep the edicts you remove logically consistent.

Goto "RemtairyEdicts.js" and try to find out what the internal name is
for the edict you want to remove. They are listed in the beginning. This
part may require trial and error if you are not sure.

As an example this is the line for the level 1 workshop:

const EDICT_REPAIR_WORKSHOP = 526;

This means "EDICT_REPAIR_WORKSHOP" is the part you want to copy.

I prefer to put the following code that removes the edict into the
"sleep and start next day" part of the code. Search for "advanceNextDay"
in "RemtairyPrison.js" and after these two lines:


Game_Party.prototype.advanceNextDay = function() {
let actor = $gameActors.actor(ACTOR_KARRYN_ID);

you want to put the following:

Game_Party.prototype.advanceNextDay = function() {
let actor = $gameActors.actor(ACTOR_KARRYN_ID);
actor.forgetSkill(EDICT_REPAIR_WORKSHOP); //<-- this line is new

You’ll have to replace "EDICT_REPAIR_WORKSHOP" with the name of the
edict you want to remove. Now save, start the game, go to sleep and
the edict should be locked again.

Note: There is internal game logic that will give you back edicts
(for example removing the workshop while having insurance for it).

View: 27332 times
Updated: 2022.12.18



Print the text!Print the text

Comments
Become a Patron!
Comments only in English or French or comments will be removed!

Add Comment

* Required information
1000
Powered by Commentics

Comments

No comments yet. Be the first!

Become a Patron! Buy me a Coffee!


Become a Patron!

VIRUS ALERT? CLICK HERE




Partners