Sea of Thieves Cheat Codes

Select your platform and your letter

0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


Become a Patron!   Amazon.com    Gamesplanet Shop

Sea of Thieves Cheat Codes
Name of the file: Sea of Thieves Cheat Codes - Author: DAV - [PC]

Cheat Codes:
------------
Submitted by: David K.

Tips & Tricks:
--------------
Don’t sail solo. This game wasn’t intended to sail solo. You are already at a
disadvantage as soon as you disembark the outpost. The game can still be fun,
but the risk is greater to lose your plunder.

To sail you will need to raise the anchor by way of turning a capstan (large
turning drum factor) – easier with extra of you helping – then unfurl the
sails the usage of close by rope cleats (rope tie/hook matters) at the gunwale
(side of the boat). Press “W” or “S” to unfurl or furl the sail.
You also can alter the route of the sails the usage of close by a winch.

In ship to ship combat, aim to land your cannonballs just below the waterline
on the other ship. Landing shots above the waterline will poke holes in the
other ship’s middle deck (not lower deck). Since it’s above the waterline the
other ship will not take on any water from the hole.

The compass can be raised by pressing and holding the right (trigger/mouse
button).While held up, your character will walk slower and you should hear
(feel if using a controller with vibration) your character taking steps
(paces). This is handy for counting out your paces for riddle maps.

Eating one banana restores 25% of your HP.

Get unlucky enough to have a troll in your crew? Use the “Vote To Brig”
feature to let him sit in time out for a bit. You and your crew can either
choose to vote him back out after you think the nasty troll has learned
their lesson, or you can just leave them there until they quit out of the
game.

Nervous about crewing up with other players? The Sloop allows you to play
solo if you wish to dip your toes into the water first. Be aware though that
it’s still a shared world so you will still be able to run into other,
potentially hostile, players in the world. Personal advice, there’s safety
in numbers so crew up on a Galleon! (Plus this game is just way more fun
when you play with a team of mates).

Not all items in the game are given to you straight away (like the very
powerful Blunderbuss, must be purchased for 930 gold). Some items must be
purchased from a merchant. Merchants can be found on Outpost islands.

Supplies. Are you in an extended fight that is going on for 30 minutes and
you’re out of supplies? You have a few options. Disengage would be the
safest bet. But where is the fun in that? If you are out of supplies and
you still want to chase, send your crew mate flying to the closest island
to pick up supplies. Make sure they have an empty inventory before you send
them. This can backfire if the enemy ship realized this and comes about to
broadside you.

To get a project, visit the Gold Hoarders’ tent on Sanctuary Outpost, the
place in which you start. He’s fairly slap-bang inside the center of it.
You will need to buy missions and you have a time wherein to finish them.
There is an unfastened project to be had to get you going – The Stash of
Captain Bones.

Advanced Strategies. While you are chasing, tell your crew mate to stay on
the sails to give you the wind advantage. This is huge when you need to
close the gap. When you are fighting a ship, lower your sails slightly for
extra mobility after you have made your pass to fire. It will put you in a
better position to fire again. If you need to 180 your ship, steer completely
port or starboard and drop anchor. When you do this, call your crew mate to
help you raise the anchor. This is a very advanced strategy that can either
get you killed or maintain the chase. Save this one during critical times.

You cannot share a treasure map with another crew. They won’t be able to
spawn chests on your maps. However, once the chest has been spawned (you’ve
hit it with a shovel), they can totally shoot you, and finish digging it
up… or vice versa.

Your ship will occasionally take hull damage when sailing through a storm.
This can pile up pretty quickly too so be mindful of it. You should be able
to hear audio cues of wood breaking to indicate you’ve sprung a new leak.


Finding and defeating the Kraken:
---------------------------------
There is currently no known guaranteed way to make the Kraken appear, but
it seems the chances increase for the Kraken to spawn when there are more
players grouped together in a certain area. Thus, trying getting multiple
groups together and stock items, then travel into the sea to try to get it
to appear. If you see the sea turn black instead of blue, you can actually
escape the black sea before you are locked in it and unable to escape from
the Kraken. If you choose to fight the Kraken, use the following techniques
to defeat it. When you see the tentacles of the Kraken rise, target them one
by one. Use cannons and pistols to shoot it. You will defeat the Kraken once
you have caused all of its tentacles to retreat back into the sea. One of
the most important things to remember when fighting the Kraken is that your
ship will probably take a lot of damage. Thus, you need to repair your ship
during the middle of the battle. Failing to do this will cause your ship to
fall victim to the undertow and you will eventually die. If you see a Kraken
that has tentacles with a mouth attached to them, be extra careful. They can
grab a hold of you or another player and deal damage. If this happens, an
ally needs to damage that tentacle as much as possible until you are free.
Make sure to prioritize the tentacles that are near your ship, as those are
the ones that are most threatening to you. Once you defeat the Kraken, you
will unlock the "Kraken Good Job" achievement. Additionally, there will be
improvements made to the Kraken as the game is updated and chances are that
it will unlock other rewards.


Becoming a Pirate Legend:
-------------------------
Written by CheatCC

To become a Pirate Legend, you must reach Level 50 in all three factions
(Merchants Alliance, Goldhoarders, and Order Of Souls). This requires a
ton of time to grind quests and voyages to reach Level 50 in all three
factions. After reaching Level 50 in all three factions, you will get a new
quest with a riddle. The quest is called "Shanty Of Legends", and the riddle
reads: "Through many voyages upon the sea, you searched to find the legends
key. Now one last step to pass the tests, to find where Athena's Fortune
rests. Take this tune and make a sound, the secret lies near the ground."
You get a new sea shanty and legend outfit with this clue. Play the shanty
in the tavern to open a secret path underground. The hatch leads to a new
faction hideout -- the Legendary Pirate faction. Instead of normal quests,
the Legendary Pirate faction (who is also a spooky ghost) sends you on
Legendary voyages. Legendary voyages, so far, are simply eight basic quests
strung together instead of three. The Legendary voyage essentially mashes
the three current voyages together into one single voyage. At the end, you
will find a Legendary chest that contains approximately 4,000 gold.
Completing Legendary voyages will earn you reputation in the Legendary Pirate
faction. The Legendary Pirate faction vendor currently only sells a ghost
costume. At the Ghost Shipwright, there is an option to purchase special
equipment, but that just gives you a message that states the legendary
content for ships is not yet complete, and no announcement has been made
when the faction will be updated.



How to Sword Lunge:
-------------------
Written by Banana Puree

-=Introduction=-
As a preface, this guide is not going to instantly make you a god among men in
PVP situations. The power of the Sword Lunge in Sea of Thieves lies in its mobility
it can provide against unsuspecting players, rather than the pure damage it can do.
As a reminder, using this in direct combat is not a very good idea, it should be
used to close gaps across when boarding ships, and jumping over gaps in style. 99%
of the time it is easier and faster to sprint than to waste time performing a
flashy dash that wastes time. Please learn to judge the usefulness of gimmicks
compared to the standard core mechanics. That being said, its time to learn a
thing or two about Sea of Thieves.

-=Section 1: What Is a Cutlass?=-
The Cutlass, more commonly called the sword by players is one of the 4 weapons
available to be used. It can be equipped on ships and outposts where a weapon
locker can be found, and is open to customization from the numerous skins available
in the game. Due to the nature of the Cutlass being a sword it does not require ammo,
and is the most common weapon to be used by players because of its reliability in
close quarters engagements, and the ineffectiveness of "double-gun" in general play.

-=Section 2: What Should I Be Using the Sword Lunge for?=-
In general play, you won't be using the Sword Lunge much. Let's be real, how often
are you really going to try to board a ship that is too far out to just hop onto?
Well that was a joke. Because the real answer is very, very often. Sea of Thieves
is a pirate game! You're going to get chased by ships trying to steal your loot,
or maybe you're bold enough to try to board one yourself. So as a rule of thumb,
use it when you are trying to enter close quarters combat, but you are at a distance
and need to close the gap. Its also very useful to make it back to your ship from
an island and don't feel like swimming for a minute or two. Landing in water after
Sword Dashing will give you a serious speed boost that is vital to learn how to take
advantage of if you want to make it in this game. Some might say that its a useless
tool for saving those "few precious seconds that you could live without", but those
arguments fail to recognize that this is a game of speed. Every second you spend
without thought is one you should be cherishing. The Sword Lunge is going to save
you the time needed to make split second decisions with less collateral to your
crew. Picture this: your sloop is being chased by a galleon. You could try to swim
out at a sluggish pace to anchor the galleon, or you could speed through the water
allowing your teammate at the helm to be vulnerable for less time. So basically,
use the Sword Lunge for saving those precious moments that are the difference
between Pirate Legend and being another oblivious Xbox player.

-=Section 3: So How Do I Sword Lunge?=-
Ok, so you read through all of my mad ramblings (or just skipped to this section)
because you wanted the meat of the article, I get it. So I may as well teach you
the secrets of Sword Lunging:

Look at where you want to go.
Hold right click.
Click left click while still holding right click.
Press spacebar after you start moving forward.

Yeah, a bit anticlimactic I know. You expected more- some crazy combination of
keys and mouse flicks that took years of practice and testing to perfect? Yeah
well it took me about 5 minutes to learn to do consistently. But, if you do feel
like styling on a solo sloop guarding his 2 Castaway Chests with everything he
holds dear and near, yeah it looks cool. Make sure to take some time to practice
this and where you can jump from.

-=Section 4: General Notes=-
* You cannot Sword Lunge while carrying an item.
* Sword lunges can be very predictable. If you are fighting someone worth their salt,
play smart.
* Once you start a Sword Lunge, you have commit to it. There is no canceling your
action.
* The Sword Lunge isn't great for escapes, as it takes a moment before the action
starts.
* When boarding from the front of your ship after it has rammed the other ship,
jump off onto the other ship instead of Sword Lunging. You will fly off into
the water and look like an idiot.
* Your mermaid will give you away if you want the element of surprise. The enemy
ship will know you are there if they spot your mermaid.
* If you can, try to board the enemy ship on the opposite side of where you
launched from relative to your position compared to the enemy ship. They will
expect you to board on their side from where you launched from, and will
likely be waiting for you.

-=Section 5: Closing Statements=-
It may sound cheezy, but practice really does make perfect. This game balances itself
by allowing personal skill to overcome the skill and cooperation of a team. This trick
can give you the edge needed to sink that pesky brig, or anchor that sloop that you
can't catch. You need to spend time learning how to Sword Dash effectively and
consistently. Just reading this guide wont make you the unstoppable flying swashbuckling,
wifecuckling pirate that we all fear will set their eyes on our ship. But, hopefully,
with enough time and practice, it will help you overcome the challenges posed by the
game and its players. That being said, have fun with your new trick.



Guide to Defeat Flameheart's Ghost Fleet:
-----------------------------------------
Written by snipingsolo

-=Preparation=-
So to start of you will need to prepare as the ghost ships seem easy at first can get
hard. As the round progress i recommend you get supply's 77 cannonballs 45 planks and
a lot of food depending. If your doing this alone or with a crew i also recommend you
do this on a sloop since it has more room to move around in and can steer better
compared to a galleon or a brigantine. Its also better if the island the ghost fleet
is at has cannon towers as you can use those towers to defeat the ghost fleet.

-=Waves=-
I'm going to talk about waves now there are in total of 4 waves and get harder as you
progress.

Round 1: this round starts of easy the first round will have normal ghost ships that
take 3 cannonballs to defeat the only tip i have here is to avoid collision because if
you collide with a ghost ship it will make 4 holes in your ship.

Round 2: this round starts of with 2 normal ships and a captain ship the captain ship
takes 10 cannonballs to defeat i recommend you shoot the normal ships first then the
captain ship the reason is captain ships drop a good amount of loot.

Round 3: this round is the same as round 1 do the same thing you did last round and
use the tips i gave you to defeat them also i recommend you look out for resource
creates in the water as they have more planks food and cannonballs if your running
low.

Final round: this is the last round your facing this round will have 4 normal ships
and flameheart's ship all you have to do is destroy falemheart's ship and the others
will vanish but doing so will result in less loot you receive so if you want better
loot you should destroy the normal ones first then flameheart's the tips i should
give is from round 2 destroy the normal ones first then flameheart's ship.

Also destroying the burning blade will give you a significant amount of loot a captain
skull of the damned and a cannonball create of the damned that has wrath cannonballs
phantom cannonballs and flaming phantom cannonballs you can also get a chest of the
damned

-=Rewards=-
The money you get from the event can depend on how much loot you can carry and
destroyed the captain ships last and destroyed the burning blade ship.

* Collecting treasure from only the burning blade no emissary will get you: 30,000 gold.
* Having a level 5 order of souls emissary and collected all of the treasure will get
you: 100,000 gold.
* Having a level 5 reaper will get you even more.

-=Other Tips=-
* Don't stand still move around to avoid be damaged by ghost ships.
* Avoid gunpowder barrels that the ghost ships drop as they do a lot of damage to your
ship.
* Have a emissary to get more money out of the event.

View: 5527 times
Updated: 2021.03.14



Print the text!Print the text

Comments
Become a Patron!
Comments only in English or French or comments will be removed!

Add Comment

* Required information
1000
Powered by Commentics

Comments

No comments yet. Be the first!

Become a Patron! Buy me a Coffee!


Become a Patron!

VIRUS ALERT? CLICK HERE




Partners