Blightbound Cheat Codes

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Blightbound Cheat Codes
Name of the file: Blightbound Cheat Codes - Author: DAV - [PC]

Cheat Codes:
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Submitted by: David K.

How to Keep Notoriety After Desync:
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Written by Mr. September

Bypassing a Desync

I'll keep it short. Everyone who played this game with the same team for more
than 3 rounds know that they desync after a prolonged connection to the same
team. The devs fixed it but it is still likely to happen, though rarer now.
This simple guide will tell you what to do when a desync happens to keep your
Notoriety.

-=Prerequisites=-
Determine who the "leader" or "host" is first. The host or leader is the person
who invited the other two members in a premade team. With random matchmaking,
it's a hassle to perform desync bypass.
Communication in some form with your team members is essential to not mess it up.

-=Guide=-
* Notice the desync signs. Characters walking in place, gliding, monsters
becoming unkillable and so on. Tell the others if they didn't notice yet.
* When you are sure there is a desync, ALT + F4 and force close the game. Do
not ALT + F4 if you are the "leader". Only the other two players are supposed
to force close the game, which will result in a "defeat" (which is good).
* After making sure only the non-host players closed their games, the host
should stay in the defeat screen until the others use Steam overlay/friends
list to join the host. I repeat, the host should stay and wait at the Defeat
screen until the other two joins!
* After the two members join the host when the host is at the Defeat screen,
you can tell the host to click Continue.
* If you did it right, the host will keep the Notoriety level. The other players
will see different values but the host will retain the Notoriety.
* Rinse and repeat if a desync occurs again. It's worth the trouble of restarting
the game to prevent loss of progress.

This method was discovered by a friend of mine and we did benefit from it a lot.
I hope this trick will be useful for many others before the devs fix the desync
problem for good.

View: 5076 times
Updated: 2020.10.06



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