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Minecraft Dungeons Cheat Codes - PC

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Minecraft Dungeons Cheat Codes - PC
Name of the file: Minecraft Dungeons Cheat Codes - Author: ANO - [PC]

Console Commands:
-----------------
Any command you enter in single player will need to be prefixed by forward slash (/);
multiplayer commands will not work with this prefix. Now it’s just a simple case of
typing in the desired command and hitting the “Enter” key.


-=Item & Mob Commands=-
/give [quantity]
Adds item to player’s inventory, in specified quantity if item is stackable.

/gamerule keepInventory true
Keep your inventory items after you die, replace true with false to reverse

/summon [x y z]
Spawns the entity at the player’s location, or optional specified coordinates if entered.


-=World and Environment=-
/seed
Produces a seed code so you can recreate your world later

/setworldspawn [x y z]
Set the world spawn location to the player’s current position, or optional specified
coordinates if entered

/gamemode [player]
Sets the game mode type (use survival, creative, adventure, or spectator) for yourself
or an optional player

/gamerule [value]
Queries the value of a game rule, or amends it if an optional value is entered.
A list of rule codes is here

/difficulty
Sets the difficulty level (use peaceful, easy, normal, or hard)

/time set
Sets the world game time, use 0 (Dawn), 1000 (Morning), 6000 (Midday), 12000 (Dusk),
or 18000 (Night) as the value

/gamerule doDaylightCycle false
Turn off the day/night cycle, replace false with true to reactivate

/weather [duration]
Sets the weather type (use clear, rain, or thunder) for an optional duration in seconds

/gamerule doWeatherCycle false
Turn off weather changes, replace false with true to reactivate

/clone
Clones the blocks in the region between coordinates and, then places them with coordinates
in the lower northwest corner


-=Player Minecraft Dungeons Commands=-
/kill [player]
Kill yourself (or specified player)

/tp [player]
Teleport yourself (or specified player) to the coordinates entered

/effect [player|entity] [duration]
Applies the effect to the specified player or entity, for an option duration in seconds.

/effect clear [player|entity] [effect]
Clear all effects, or optionally just the specified effect, from the player or entity.

/enchant [level]
Apply the enchantment to the specified player’s selected item, at an optional level.


/experience add
Adds the stated amount of experience points to the specified player.
Put the word levels on the end to add experience levels instead

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