Fallout 3 Cheat Codes - Trainers City - Cheats & Soluces -




Name of the file: Fallout 3 Cheat Codes - Author: ANO

Press ~ during game play to display the console window. Enter one of the following codes to activate the corresponding cheat function.

God mode tgm
Toggle leaves tlv
Toggle debug display tdt
All mapmarkers tmm1
Toggle free camera mode tfc
Toggle HUD tm
No clipping mode tcl
Get indicated amount of caps player.additem 000000F [number]
Set player level player.setlevel [number]
Add indicated amount of points to your S.P.E.C.I.A.L. stats modpca [attribute] [number]
Add indicated amount of points to your skills modpcs [skill name] [number]
Add indicated amount of Special Points addspecialpoints [number]
Set Special Points setspecialpoints [number]
Set ability (sneak, barter, etc.) score player.setAV [ability] [number]
Add indicated amount of Karma Points rewardKarma [number]
Complete current quest GetQuestCompleted
Toggle Power Armor use setpccanusepowerarmor [0 or 1]
Sets Tag Skill Points settagskills [number]
Adds indicated amount of Tag Skill Points addtagskills [number]
Gain one level getXPfornextlevel
Remove player from all factions removefromallfactions
Unlock selected lock or terminals. unlock
List all console commands help

Bobblehead locations
Collect the following hidden bobbleheads to gain +10 to a skill or +1 to a stat.

Stats
Strength: Megaton, in Sherriff Lucas Simm's house.
Perception: Republic Of Dave, on a bookshelf on the right in the Museum of Dave.
Endurance: Deathclaw Sanctuary, at the entrance on a table next to a rotting Brahmin corpse.
Charisma: Vault 108, in the Cloning Lab.
Intelligence: Rivet City, on Dr. Li's table in the Science Lab.
Agility: Greener Pastures Disposal, in the small office covered in radiation.
Luck: Arlington Cemetery North, in the basement on a shelf directly below the stairs inside the house to the north.
Skills
Barter: Evergreen Mills, in back of the Market Bazaar on a shelf in the upper-right side behind the Raider Trader that does not attack.
Big Guns: Fort Constantine, in the basement of the CO Quarters inside a safe in the wall.
Energy Weapons: Ravenhold
Explosives: WKML Broadcast Station, turn on your local map. Go through the doorway to the sealed cistern and find it.
Lockpick: Bethesda Ruins, in Bethesda Offices East on the top floor near the door to the bridge.
Medicine: Vault 101, on your dad's desk when leaving.
Melee Weapons: Dunwich Building, just before you leave the Virulent Underchambers, on the floor next to the door.
Repair: Aerefu, in Evan King's house.
Science: Vault 106, on a table in middle of the living quarters second level main room.
Small Guns: National Guard Depot, go through the training room and offices to exit from a door to the main room. Use the power switch on the wall to your left and enter the Armory door, then search the shelves.
Sneak: Yao Guai Tunnels, on top of a metal box in the Den, on the right of the map near some water.
Speech: Paradise Falls, on a table inside Euology's pad (Slave Master's house).
Unarmed: Rockopolis, go directly west from Casey Smith's garage. Look for tattered banners that are strung up. Use your local map to find it.
Early detection
When wandering around in the world or towns, use the following trick to get an early heads up on enemies, encounters, or learn who is nearby. Keep tapping [V.A.T.S.] while searching at all angles. If there is something out there, you will get the V.A.T.S. zoom in with a low score. You will at least know what is there and can figure out a plan of attack or how best to sneak around it.
Markos Thirteen

Achievements
Complete the following achievements to unlock Microsoft Gamerscore points.

Vault 101 Citizenship Award (10 points): Got the Pip-Boy 3000.
The G.O.A.T. Whisperer (10 points): Took the G.O.A.T..
Escape! (20 points): Completed "Escape!".
Following in His Footsteps (20 points): Completed "Following in His Footsteps".
Galaxy News Radio (20 points): Completed "Galaxy News Radio".
Scientific Pursuits (20 points): Completed "Scientific Pursuits".
Tranquility Lane (20 points): Completed "Tranquility Lane".
The Waters of Life (20 points): Completed "The Waters of Life".
Picking up the Trail (20 points): Completed "Picking up the Trail".
Rescue from Paradise (20 points): Completed "Rescue from Paradise".
Finding the Garden of Eden (20 points): Completed "Finding the Garden of Eden".
The American Dream (20 points): Completed "The American Dream".
Take it Back! (40 points): Completed "Take it Back!".
Big Trouble in Big Town (20 points): Completed "Big Trouble in Big Town".
The Superhuman Gambit (20 points): Completed "The Superhuman Gambit".
The Wasteland Survival Guide (20 points): Completed "The Wasteland Survival Guide".
Those! (20 points): Completed "Those!".
The Nuka-Cola Challenge (20 points): Completed "The Nuka-Cola Challenge".
Head of State (20 points): Completed "Head of State".
The Replicated Man (20 points): Completed "The Replicated Man".
Blood Ties (20 points): Completed "Blood Ties".
Oasis (20 points): Completed "Oasis".
The Power of the Atom (20 points): Completed "The Power of the Atom".
Tenpenny Tower (20 points): Completed "Tenpenny Tower".
Strictly Business (20 points): Completed "Strictly Business".
You Gotta Shoot 'Em in the Head (20 points): Completed "You Gotta Shoot 'Em in the Head".
Stealing Independence (20 points): Completed "Stealing Independence".
Trouble on the Homefront (20 points): Completed "Trouble on the Homefront".
Agatha's Song (20 points): Completed "Agatha's Song".
Reilly's Rangers (20 points): Completed "Reilly's Rangers".
Reaver (10 points): Reached Level 8 with Bad Karma.
Mercenary (10 points): Reached Level 8 with Neutral Karma.
Protector (10 points): Reached Level 8 with Good Karma.
Harbinger of War (20 points): Reached Level 14 with Bad Karma.
Pinnacle of Survival (20 points): Reached Level 14 with Neutral Karma.
Ambassador of Peace (20 points): Reached Level 14 with Good Karma.
Scourge of Humanity (30 points): Reached Level 20 with Bad Karma.
Paradigm of Humanity (30 points): Reached Level 20 with Neutral Karma.
Last, Best Hope of Humanity (30 points): Reached Level 20 with Good Karma.
Weaponsmith (30 points): Made one of every custom weapon.
Doesn't Play Well with Others (20 points): Killed 300 people.
Slayer of Beasts (20 points): Killed 300 creatures.
Silver-Tongued Devil (20 points): Won 50 Speech Challenges.
Data Miner (20 points): Hacked 50 terminals.
Keys are for Cowards (20 points): Picked 50 locks.
One-Man Scouting Party (20 points): Discovered 100 locations.
Psychotic Prankster (10 points): Placed a grenade or mine while pickpocketing.
The Bigger They Are… (20 points): Kill all the Super Mutant Behemoths.
Yes, I Play with Dolls (10 points): Collected 10 Vault-Tec Bobbleheads.
Vault-Tec C.E.O. (30 points): Collected 20 Vault-Tec Bobbleheads.



V.A.T.S. Spotting
If you’re heading into seemingly-hostile territory or simply want to survey the area around you for enemies you might not yet see, try hitting the VATS button over and over again as you make your character turn around, searching all angles. Doing so will alert you to any enemies you may not yet see by zooming in on them in VATS mode. You’ll realistically be unable to do damage to your foes from such a distance, but it’s a good way to spot foes before they spot you so you know what you’re getting yourself into before the crap hits the fan.



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