Resident Evil: Revelations [Xbox 360] - XBOX360
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Resident Evil: Revelations [Xbox 360] - XBOX360
|Nom du fichier : Resident Evil: Revelations [Xbox 360] - Auteur : ANO - [XBOX360]
|Costume Usage in Story Mode:|
You will gain the ability to use costumes in Story mode when you have beaten the main campaign once.
Free Herb in Raid Mode:
The BSAA emblem will appear whenever you complete a Raid mode stage. Smashing the BSAA emblem with a fully charged melee attack will gain you a Herb.
Raid Mode Characters:
When you complete the following tasks in Raid mode the corresponding character will become available.
Complete ALL stages under the Chasm difficulty setting.
Complete ALL stages under the Abyss difficulty setting.
Locate the real exit on stage 21.
Collect ALL the rare weapons.
Raid Mode Colours:
The following Raid mode colour becomes unlocked for your player when you get the indicated amount of bonuses.
Get 50 different bonuses.
Get 100 different bonuses.
Get 150 different bonuses.
Get 200 different bonuses.
Get ALL different bonuses.
Unlock PC356 Handgun:
Defeat 150 enemies to unlock this weapon which although lacks in firepower compared to the Beretta makes up for it in having 5 customisation slots compared to the Beretta's 3. Fill those slots with the following custom parts to maximise the weapons effectiveness. Damage 1-5, Fire Rate 3, Long Magazine 4, Bind 2, and Daze 2.
Unlock Infinite Launcher:
This weapon which has unlimited ammunition and functions identically to the regular Rocket Launcher becomes unlocked when you complete the game in Hell mode.
Hand Print Bonuses:
If you scan the indicated number of hand prints you will unlock the corresponding bonus.
Scan 1 hand print.
Scan 15 hand prints.
Scan 30 hand prints.
You have too many weapons if your screen goes a gold/orange colour and you will need to dump some of them to be able to continue playing.
Complete the following tasks to unlock the corresponding difficulty setting.
Complete the game on the Normal or Hard difficulty setting.
Abyss Mode in Raid Mode:
Complete ALL Raid mode stages on the Trench difficulty setting.
Trench Mode in Raid Mode:
Complete ALL Raid mode stages on the Chasm difficulty setting.
Raid Mode Stages:
Complete the following tasks in the main campaign to unlock the corresponding stage in Raid mode.
Stages 1 to 7:
Complete Episodes 1 through 3.
Stages 8 to 12:
Complete Episodes 4 through 6.
Stages 13 to 17:
Complete Episodes 7 through 9.
Stages 18 to 20:
Complete Episodes 10 through 12.
Bonus Stage 21:
Complete the game.
Complete the following tasks to unlock the corresponding part.
Execute dodge successfully 20 times.
Long Magazine 2:
Execute 10 fully charged physical attacks.
Charge Shot 3:
Complete the game under the Casual or higher difficulty setting.
Complete game under the casual or higher difficulty setting without using herbs or the Infinite Rocket Launcher.
Unlock Alternate Costumes:
Complete the following tasks to unlock the corresponding alternate costume.
Chris (BSAA Mission):
Reach player level 30.
Inflict 100,000 points of damage to an enemy in one hit in Raid mode.
Complete ALL stages under the Abyss difficulty with an 'S' rank.
Complete ALL Raid mode stages under the Chasm difficulty.
Reach player level 40.
Complete ALL Raid mode stages under the Trench difficulty.
Jill (BSAA Mission):
Obtain a super rare weapon.
Complete The Ghost Ship bonus stage.
Complete Campaign episodes 4 through 6.
Reach player level 50.
Complete ALL stages under the Chasm difficulty with an 'S' rank.
Morgan (Executive Suit):
Complete ALL stages under the Trench difficulty with an 'S' rank.
Complete ALL stages under the Abyss difficulty.
O'Brian (BSAA Coat):
Reach player level 20.
Parker (BSAA Mission):
Earn 10 bonuses in Raid mode.
Defeat 10,000 enemies in Raid mode.
Reach player level 5.
Obtain all super rare weapons.
Earn a Trinity Bonus in Raid mode.
Reach player level 10.
Register a Capcom account at residentevil.net and link it to your game account. If you then enter the following case sensitive codes (without the quotes) at residentevil.net the corresponding in-game bonus will become unlocked. Note: some codes will expire and will require re-entering to continue the effect.
M92F Level 1 Slot 4:
G36 'Light Weight' Level 3 Slot 4:
M92F 'Short Range' Level 1 Slot 3:
Pale Rider Level 3 Slot 5:
M92F 'Easy Grip' Level 3 Slot 4:
P-90 Level 1 Slot 6:
Windham Level 1 Slot 4:
PC356 Level 1 Slot 6:
M40A1 'Speed Load' Level 3 Slot 4:
L. Hawk 'Short Range' Level 1 Slot 2:
G36 'Speed Shot' Level 5 Slot 5:
L. Hawk Level 1 Slot 3:
L. Hawk 'Short Range' Level 5 Slot 4:
Muramasa Level 3 Slot 6:
M3 'Easy Grip' Level 1 Slot 3:
P-90 'Short Range+' Level 5 Slot 6:
Windham 'Short Range' Level 1 Slot 3:
Drake Level 3 Slot 6:
Python Level 3 Slot 5:
Python 'Short Range+' Level 3 Slot 4:
Python 'Speed Load' Level 5 Slot 5:
High Roller 'Speed Load' Level 1 Slot 5:
Unlock Hydra Shotgun:
Complete the game under the Normal or higher difficulty setting to have this weapon deposited in the Customisation Bench. The Hydra Shotgun has the same firepower as the M3 and has 2 customisation slots.
Unlockable Campaign Weapons:
When you complete the following tasks the corresponding weapon will be available for Campaign mode.
PSG-1 Sniper Rifle:
Scan 15 of the hand prints.
Scan ALL the hand prints.
(Un merci fait toujours plaisir...)