Fable 3 [Xbox 360] - Trainers City - Cheats & Astuces -

Nom du fichier : Fable 3 [Xbox 360] - Auteur : ANO

Easter Egg: Portal's Companion Cube
Once you've become King/Queen, you get a royal quest where you have to go meet Page down in the old resistance HQ to go track down the local crime lord. Inside his hideout there is a door in a hallway that has a bunch of cells. Around some crates, there is a cell that has a Hobbe worshiping a wooden version of the beloved Constant Companion Cube.

Infinite Gold
To get as much Gold as you need, simply purchase some land and upgrade it to 100% and then save and exit the game. Go to your Xbox settings and set the date forward as far as you can (e.g. 1/1/9999). Start the game again and save. Remember to save if you wish to keep repeating this -- if you don't save, you won't save the money you've earned (since you get money over time).

Easy money
During the second part of the game (ruling as the king), if you want to earn more money without making evil rulings, buy out land from Albion during or before the last mission on the to-do list of every day. This will grant you money over time, and help you lower the Civilian Casualties before the final battle of the game. Note: Although long, this process is effective and does not progress the time remaining until the final battle.

Legend Of Zelda reference
Move through a graveyard in Mourningwood and your dog will lead you to a dig location over a grave. Dig there to get a toy sword. Check the gravestone, and it will read "It's dangerous to go alone take this". This is the same phrase the old man in the original Zelda games said when giving you the first sword.

Dialogue shortcut
Any time a Hero is given a choice, the hero may choose Good and Evil (and Neutral at times). Pressing A represents good choices, X represents Evil choices, and Y represents Neutral (when available) choices. Note: This will make the game easier or more difficult during the King of Albion portion, depending on your choices.

The Special Gold Key and Chest in the Sanctuary
Once you are the Ruler of Albion, enter the treasure room in The Sanctuary (your pause menu) and look up and you should be able to spot a Gold Key. To reach it, you'll need to make some 5,000,000 Gold. The Scrooge McDuck-like pile will lift you to the key. One way to do this is to buy shops early and often to start turning a profit. High-priced shops turn higher profits. You can get a cool million from the Sunset House Demon Door as well. A special chest to match this key lies at the very bottom of your Gold hoard. To reach it once you have the key, transfer ALL of your funds to the Albion Treasury. This will take 5 transactions of 1 million Gold. Now, return to the Sanctuary and open the chest for a Legendary Weapon.

Gold Key Door Locations
Gold Keys can be used to open Gold Key Doors. These doors, scattered throughout Albion, each require one amount of Gold Key to open. Treasure can be found on the other side. Collecting all Silver and Gold Keys will also land you the I Am The Keymaster Achievement. Any key can be used for any door, so choose wisely! A special fifth Gold Key can be found in the Sanctuary, scroll to the bottom of the page to learn about this super-secret key and its special chest.

Gold Key Door 1
On your way down the path in the Catacombs under Bowerstone Castle (which you traverse in the very beginning of the game), you may notice a Gold Door -- you need a Gold Key to open it, and so you'll have to return much alter when you have access to the castle AND a key. Inside you'll find 30 Guild Seals.

Gold Key Door 2
In the Sunset House area, enter the main gate and take a right as soon as you set foot on the lawn. A winding path leads back to the Gold Key Door here. It's directly across from the gazebo. Inside this Gold Key Door you'll find a Legendary Weapon (we found the Hammer of Wilmageddon).

Gold Key Door 3
In Mourningwood you can access the Ossuary through a door in the graveyard after completing two side quests: Bored to Death and Gone but Not Forgotten (which involve Sam, Max and the Normanomicon). In the Ossuary, turn left just as you enter to find the Gold Door. Beyond it is a sarcophagus you can open for a Legendary Weapon.

Gold Key Door 4
In the Reliquary under the Academy in Brightwall Village you can find a well-hidden Gold Key Door. To get to it, you'll need to complete the Special Delivery (Dweller Camp) and The Ancient Key (Academy) Side Quests. In the latter Side Quest you can lead Saul to a secret library in the Reliquary. Here you can make out a Flit Switch on the wall -- it takes four shots from a firearm to activate it. Head up the stairs and through the door on the left. Here is a melee Flit Switch you can smack. It will float down below so vault off the edge and smack it again. After taking on the wave of Hollow Men, stairs and platforms will align to lead to the Gold Key Door. There are five chests in the area beyond called The Prism with the various pieces of the complete Highway Man Costume.

Gold Key Locations
Mistpeak Valley Gold Key: If you examine the map of Mistpeak Valley, you can make out two caves entrances above the Demon Door and one on the far side of the level up in the hills. Travel to the latter cave -- you can get there by running uphill from the lake and hanging a left just before the path to Brightwall Village. You can follow a grassy ridge past a treasure chest to find this cave entrance to Chillbreath Cavern -- it is not an icy entrance, it is a thawed, brownish cave entrance. Run through this cave and take the path leading upwards. You should pass a 15 Silver Key chest on the way amongst various other Dig Spots and chests. Keep heading uphill and eventually you'll come to an exit at the very top. Once outside again, run down the short hill and you'll find the Gold Key floating amongst some ruins.

Aurora Gold Key: To get this Gold Key, first you need to have access to the Aurora continent. In the city, do the quest "A Key to a Greater Key." This quest became available to me after completing the main game. Talk to the guy who offers the quest, and he'll sell or give you a key. Once you have that key, there won't be a bread crumb trail telling you where to use it. Go to the desert area and run across the vast dunes. On the far side, turn left and follow the cliff face until you find a little path down. At the bottom, use the key given to you and you will unlock an area that contains the Gold Key.

Gold Key Doors
Bowerstone Castle Gold Key Door: On your way down the path in the Catacombs under the castle (which you traverse in the very beginning of the game), you may notice a Gold Door -- you need a Gold Key to open it, and so you'll have to return much alter when you have access to the castle AND a key. Inside you'll find 30 Guild Seals.

Sunset House Gold Key Door: In the Sunset House area, enter the main gate and take a right as soon as you set foot on the lawn. A winding path leads back to the Gold Key Door here. It's directly across from the gazebo. Inside this Gold Key Door you'll find a unique weapon (we found the Hammer of Wilmageddon).

Demon Doors

Mistpeak Valley Demon Door
"This stone edifice seeks inspiration for a tale of Heroes."
Note: This door requires a cooperative second player in an online game. This Demon Door requires you to propose marriage to it. You and your co-op partner must have the Family and Lover Expression Packs from the Road to Rule to be able to propose. When one character proposes to the other, go through the motions and marry each other and the door will open. The Demon Door Retirement Home features many strange Demon Doors to listen to and a legendary weapon in the lone chest. Only the host will get the legendary weapon (we received the "Very Sharp Scissors" melee weapon). You should be gracious and give it as a gift to your new spouse!

Brightwall Village Demon Door
"This ancient doorway is feeling rather broody."
You need only show up in front of this Demon Door with a child -- sounds easy right? Well, there's a catch: it has to be your OWN child. This is because your child is the only child you can hold hands with and, consequently, drag to the Demon Door for the Door's approval. To have a child, you must have the Family and Lover Expression Packs from the Road to Rule. Propose to a potential mate (of the opposite sex -- since you need to make a child), fulfill he or she's marriage requirements, purchase a house and have "Unsafe" sex by activating the Sleep icon at the bed your house and choosing to do so. After this you will have an infant child. Wait a bit for the child to become a toddler and you can then take it to the Demon Door.

Sunset House Demon Door
An ancient and sentient door near Sunset House wants to meet a monarch."
Return as Queen (or King) of Albion to access this Demon Door -- this will happen as part of the main quest you progress through the game. You can just walk right in and claim your 1,000,000 Gold prize.

Mourningwood Demon Door
"This ancient and war-weary edifice is quite interested in weaponry."
You must max out your Melee or Ranged weapon skills (purchase Level 5 on the Road to Rule) to access this Demon Door.

Millfields Demon Door
"This stone portal questions the value of traditionally held notions of aesthetics."
We believe this door requires you to bottom out your attractiveness rating

Complete the following achievements to unlock Xbox Live Gamerscore points.
The Guild Seal (10 points): Unleash your heroic potential.
And So It Begins (20 points): Win the support of the Dwellers.
Swift Justice (20 points): Win the support of the Swift Brigade.
The Resistance (50 points): Win the support of Bowerstone.
Distant Friends (20 points): Win the support of Aurora.
The Ruler of Albion (80 points): Become the ruler of Albion.
For Albion! (80 points): This is where you *spoiler* the great, big *spoiler* and then it all *spoiler*.
Save The Princess! (10 points): Rescue the princess from the evil Baron.
Ghost Brothers (10 points): Make sure Max and Sam get home in time for tea.
Tragical-Comical-Historical (10 points): Help the celebrated thespians Lambert and Pinch put on the world's greatest play.
The Dark Sanctum (10 points): Reinstate an ancient, evil temple.
Island Paradise (10 points): Establish the island of Driftwood.
Knight Jumps Chesty (10 points): Defeat Chesty at his own game.
Coronation Chicken (10 points): Perform a royal judgement while dressed as a chicken.
Spellweaver (5 points): Combine two gauntlets to cast a "woven" spell.
Archmage (20 points): Cast all 15 possible spell combinations.
Total Warrior (10 points): Kill enemies with melee, ranged and spell attacks.
Pull! (10 points): Send an enemy flying into the air and kill him while he's airborne.
Gunning For Glory (20 points): Kill 500 enemies using firearms.
If It Bleeds, We Can Kill It (20 points): Kill 500 enemies using melee weapons.
Wizard's Revenge (20 points): Kill 500 enemies using magic.
Super Hero (50 points): Fully upgrade your Melee, Ranged, and Magic abilities on the Road to Rule.
You Can't Bring Me Down (50 points): Complete Fable III without being knocked out in combat.
My Weapon's Better Than Yours (25 points): Complete 3 unique upgrades on one of the legendary weapons found around Albion.
I Am The Keymaster (30 points): Collect all 50 Silver Keys and 4 Gold Keys.
Flower Power (30 points): Collect all 30 Auroran flowers.
Gnome Invasion (30 points): Destroy all 50 gnomes.
Brightwall Book Club (30 points): Collect all 30 rare books for the Brightwall Academy.
Digger (15 points): Dig up 50 items.
We Need Guns, Lots Of Guns (20 points): Collect all 50 legendary weapons. They wont all appear in your world, so trade with other Heroes!
Fashion Victim (20 points): Collect every item of clothing.
He's a Woman. She's a Man (5 points): Wear a full set of clothing intended for the opposite sex.
Dye Hippie, Dye (5 points): Dye each part of an outfit you're wearing a different colour and have long hair.
Hand in Hand (5 points): Hold hands with someone.
Long Distance Relationship (10 points): Get married to another Xbox LIVE player.
Cross-Dimensional Conception (10 points): Have a child with another Xbox LIVE player.
Online Merger (10 points): Enter into a business partnership with another Xbox LIVE player.
Barrel of Laughs (10 points): Kill 30 enemies with explosive barrels.
We Can Be Heroes (10 points): Earn 1,000 gold in henchman wages in another Hero's world.
Kaboom! (10 points): Score 2000 on the Mourningwood Fort mortar game.
Lute Hero Tour (10 points): Play in each town as a 5 star lute player.
Touched By A Hero (10 points): Use touch expressions to interact with 20 different people.
Popularity Contest (15 points): Make 20 Friends.
Remodelling (10 points): Remodel 5 different houses by changing the furniture.
Magnate Personality (50 points): Build a property empire worth 2,000,000 gold.
Crime Spree (10 points): Get a 15,000 gold bounty placed on your head.
Henry VIII (10 points): As ruler of Albion, get married 6 times and kill 2 of your spouses.
Chest Grandmaster (40 points): Unlock all of the chests on the Road To Rule.
Tough Love (10 points): Save the maximum amount of Albion citizens.
Adopt Or Die (5 points): Adopt a child.

Avatar Awards
Complete the indicated task to unlock the corresponding Avatar Award.
Crown: Become the ruler of Albion.
Royal Boots: Win the support of the Dwellers.
Royal Shirt: Win the support of the Bowerstone.
Royal Trousers: Win the support of the Swift Brigade.

Copyright (c) 1998 - 2020 - Trainers City - La Bible des Trainers - Tous droits réservés - back