Sailing Era Cheat Codes

Sélectionnez votre plateforme et votre lettre

0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


Become a Patron!   Amazon.fr    Amazon Prime    Gamesplanet Shop

Sailing Era Cheat Codes
Nom du fichier : Sailing Era Cheat Codes - Auteur : DAV - [PC]

Sailing Era Cheat Codes

Support me on patreon for more trainers, suggestions, requests!



Cheat Codes:
------------
Submitted by: David K.

Barmaid Port List:
------------------
Written by Coal Lobster

Simple list of ports and barmaids.

* Julianne
Lisbon

* Sakurako
Nagasaki

* Valentina
Havana/Merida/Veracruz (need to double check)

* Camille
Marseilles

* Gu Wan
Zhangzhou

* Merriam
Istanbul

* Vera Lucia Scythia
Venice

* Nubu Kasheli
Alexandria

* Theresa
Antwerp or Amsterdam (need to double check)

* Daisy
London

* Kanam Agarwal
Calicut

* Clara Monica
Seville

* Priya
Athens

* Andrea
Veracruz/Merida/Trujillo (need to double check)

* Emin
Muscat (Need to double check)

* Latia
Malacca




General Tips and Tricks:
------------------------
Build an accounting room on your flagship as soon as possible (unlocked
after having 100k gold for the first time).

You get 2% extra profits per calculating level that your assigned character has,
which might not seem much at first, but it adds up fast, if you get 10% or more
extra gold per sale.

You also only need to have the character in the accounting room, when you actually
sell goods, so they can be in a different room during voyages.

I’m using Lu Liyuan (joins if you start with Yun Mu, idk if other starters can get
him as well) as accountant and surveyor, for example.

Another room you want built as soon as possible is the studio (unlocked by having
knowledge of 50 types of goods), which has a 3% x your characters selection skill
lvl each day to turn one of the goods on board of your ship into premium goods.

This not only makes them more expensive to sell, but they are also needed for
several trade quests, so it’s good to get that room as soon as possible.

You do need to have one character in the room for the entire time, while you are
at see though, so they can only have that job and possibly a combat related one,
if you’re willing to switch them around for combat.

-=Combat=-
Use triple forward shrapnel cannons + 2 heavy metal armor + large ship of your
choice.

Given the setup above, you can solo every single bounty. Leave the rest of your
ships at a nearby dock to minimize losses.

Avoid bounties in narrow areas (Persian Gulf, Florida Straits) since pirates
always have high positional advantage on contact.

-=Exploration=-
It is very possible, even easy, to find routes early on that allow you to grind
up money reliably over time. It is tempting, then, to do exactly that, only
exploring once you have plenty of cash under your belt.

Resist this urge. Exploration offers rich rewards, both monetary and otherwise.
In particular, the more you explore the faster you can find new crew members,
who’ll serve vital roles to empower your ship. As well, the further you explore
the more likely you are to find even more lucrative trade opportunities than that
available in your immediate area. That’s not to say that a little grinding now
and then isn’t out of place if there’s some specific thing you want to save up
for and it’s within relatively easy reach, but try not to burn yourself out
running back and forth endlessly between two ports when there’s so much more
to do that gives you so much more.

Also, on that note, when you get new crew members try to level them up somewhat
when you get a chance. Not only does this unlock various bonuses, it frequently
unlocks various sidequests.




Trade Tips:
-----------
The trade tip below after you invest in theroute to max brings in 3.2mil for
7 mins of work.

Trade tip Europe selling firearms and other weps to Africans big money in it.

The African trade route below once unlocked can make you 300k to 500k a trip.

Recommend starting guilds specifically in Arguin(Gold) Sierra Leone (diamonds),
Abidjan(gold – Ivory) and St. George(gold) For the Guilds, you only need to
invest mainly in Trade and a little bit in the Population.

Port trade routes auto move charts / Where to buy them:7
* Lisbon: Spain, Portugal
* Genoa: Ligurian Sea, Tyrrhenian Sea, Ionian Sea, Adriatic Sea, Dias, New World (x2)
* Athens: East Mediterranean, Black Sea
* London: English Channel
* Amsterdam: North Sea
* St. George: Northwestern Africa, Gulf of Guinea
* Cape Town (black market): Vasco de Gama
* Zanzibar: Eastern Africa
* Suez (black market): Indian Ocean
* Muscat: Arabian Sea
* Basrah: Red Sea



Finding Witch in Red:
---------------------
So that rumor is only triggered with Daniel in your party.

Go to Trieste and it will trigger your first scene with Daniel, he will have
you to Venice. Then go to Trieste again the month after that, you will need
to go rescue Daniel.


You go to Venice tavern after and you can pick him up. After that go to Marseilles
to trigger the first witch appearance. Then go to Palma across the pond to have
her join.


Profit Tips (Venice Carnival):
------------------------------
Written by Fateburn

-=Intro=-
I’m sure many are aware that in the month of February, the Venice Carnival buys
Hobby, Liquor and Artware goods at increased prices.

However, it’s worth keeping in mind that Jewelry, Glass Artware and Oil Paintings
will not sell for much even during the festival as Venice already produces those.

So best nearby places to stock up from is Athens, Thessalonica, Naples and Genoa.

-=Gold, Ivory and Diamonds=-
West Africa has gold, ivory and diamonds as it’s designated trades. So load up on
those expensive things and go up to northern europe if you see a west africa thing
up there. they sell for lots and lots of coin. Also, if you want to open a guild in
east africa bring coral from the carribean, you’ll need 5 per port.

I recommend starting guilds specifically in Sierra Leone, Abidjan and St. George
specifically as they have a solid selection of Gold/Diamonds. Gold and Diamonds
are worth much more than Ivory apparently despite being about the same price when
buying. For the Guilds, you only need to invest mainly in Trade and a little bit
in the Population, Tech is optional.

The Culture Prominent surge for West Africa can happen in other places other than
North Europe as well, not sure if it is but it does seem to be a random status that
the game checks for at the start of each month.

Vue : 1267 fois
Mise à jour : 2023.01.21



Imprimer le texte !Imprimer le texte

Commentaires
Become a Patron!
Commentaires uniquement en anglais ou en français ou vos commentaires seront supprimés !

Add Comment

* Required information
1000
Powered by Commentics

Comments

No comments yet. Be the first!

Become a Patron!


Become a Patron!

ALERTE AUX VIRUS ? CLIQUEZ ICI




Partenaires