Nom du fichier : Sciophobia: The Fear of Shadows Cheat Codes - Auteur : DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K All Puzzles Guide: ------------------ Written by BioActive A guide to all puzzles in Sciophobia: The Fear of Shadows. WARNING!!!: SPOILERS -=Introduction=- Welcome to the official puzzles guide for Sciophobia! This guide will cover puzzles you will encounter throughout the game as they can get pretty annoying to figure out. -=Salt Puzzle=- The salt puzzle only gives you one explicit hint, to start from the bottom. However, this can be pretty easily solved if you save right at the beginning of it. 1.You will need an iron rod to breakup the salt. You can find it in the campfire area. Just click on the fire pit to retrieve it. 2.Once you have, go back to the spirit of the girl. 3.Click “Use Salt” and then "Use Iron Rod". 4.Start at 3 near the bottom, then 1 at the top, last 2 in the middle. -=Pin Numbers=- There will be a total of 4 pin numbers you need to find to crack the safe later. These numbers are found in various locations PIN #1: Located in Julie Martins note near the bottom of the page. PIN NUMBER - 9 PIN #2: This one is written on the last page of the daughters journal. PIN NUMBER - 5 PIN #3: Painted on Amy Fullers grave. PIN NUMBER - 5 PIN #4: This one can only be found after encountering Jeff in the bedroom of the kids house. After the encounter itll be written for safe keeping in your notes. PIN NUMBER - 1 -=Safe Combination=- The safe combo can be a little hard to crack as theres no real hint at what order its in. SAFE PIN: 1595 -=Chase scene puzzle=- Near the end of the game, you will be chased through the dark only allowing you to navigate with a series of arrows. The answer actually is there this time, but is hidden in a series of fake solutions. SOLUTION: back, back, right, up, left, right, right Simplified: B B R U L R R All Endings Guide: ------------------ Written by BioActive. There are 4 achievable endings for Sciophobia. Two can be achieved on Normal/Easy and two can only be achieved on Brutal (Hard). This guide will cover how to get all of them. There are two choices that ultimately dictate the outcome of the game: CHOICE 1: Confront Risus or use anxiety meds CHOICE 2: Draw blood or walk away (the sign with candles encounter) ENDING 1 - The Good Ending DESC: The generally considered good ending DIFFICULTY: Normal/Easy SOLUTION: RISUS: Use Anxiety Meds SIGN: Draw Blood ENDING 2 - The Bad Ending DESC: The bad ending DIFFICULTY: Normal/Easy SOLUTION: RISUS: Confront Risus SIGN: Walk Away True and Brutal Bad Endings DESC: The True ending of the game and the brutal bad ending can only be achieved on brutal. DIFFICULTY: Brutal SOLUTION: Solutions for both remain the same as ending 1 and 2 TRUE ENDING: Follow good ending on brutal BRUTAL BAD ENDING: Follow bad ending on brutal |
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Mise à jour : 2022.05.29 |
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