|Use the following hints, tips, tricks, and secrets to get the most out of The Outer Worlds.|
You Can Steal Anything And Talk Your Way Out Of Crimes: Stealing is a great way to earn easy money. Lockpicks (Mag-Picks) and Hacking (Cyber Shunts) allow you to access areas you normally cannot reach, and usually there is a good reward waiting. Start with the room in the back of the bar for an easy pick. Try to make sure no one sees you stealing items marked with red. If you are caught, having high speech skills will make escape easier. You will lose some reputation with the company, but you will not have to pay a fine.
Good Starting Armor Or Weapons: Right as you enter the town of Edgewater, look left for a way into the Barber Shop. Go inside, and go to the back room where you will find a dead guard. Just close the door, and you can easily steal from him. If you are lucky, he will have a set of Guard Armor. This is a great starting set, and it increases your Armor rating from 3 to 9. If he does not have the armor, he should at least have a weapon and some ammo to loot.
Get Parvati As Your Companion (And Raid Her House): Talk to the town overseer at the top of the elevator in the Cannery to quickly earn your first companion. Parvati is a helpful shooter with Engineering skills that can solve problems for you. Just by having her with you, you will be able to increase your skills and complete any Engineering challenge checks. You can also raid her house, which is located across the street from the bar. You will know the correct one when you enter the building with the garage and workbench.
Carry And Store More Items: One of the most useful perks to get early is Pack Mule. It instantly gives you a +50 KG carry weight bonus. That is a lot if you do not have a strength build. The more stuff you carry, the more potential money you can earn, and the easier it will be to buy what you want later. Alternatively, you can store extra stuff at your ship. Use the containers inside to permanently store extra stuff. If that is not enough space, you can also unlock a perk that allows you to fast travel, even if you are overencumbered.
Instantly Breakdown Weapons And Armor: While looking into a loot container, press Square to scrap the selected item, saving you time and inventory space.
Useful Features In Items Menu: There is a sub-menu you can use in your inventory that gives you instant access to a few useful features. For example, the Swap command is hidden in the radial options menu when using any inventory screen. This allows you to swap positions of your primary four weapons. You can move your favorites to the front, or put melee weapons in the rear.
Do Not Buy Weapons: Weapons are expensive when buying them from vendors. It is much better to save your bits for upgrades at the workbench. Use tinker on guns you find in the environment; marauders carry Assault Rifles, Hunting Rifles, Revolvers, Pistols, and Shotguns. They are all good, and there is no reason to buy them from a store. You will eventually get them all just from exploring.
Unique Melee Weapon: One early side-quest you can do is found in Constable Reyes' office. Talk to her, and she will send you to hunt three bandits outside of town. The Blad On Stik 2H melee weapon is carried by one of the three bandits, inside the Marauder hideout. It is northwest of Edgewater, just west of the Botanical Labs.
Use Stealth And Hunting Rifles: Enemies do not get alerted if you get an instant kill, even if it is with a loud weapon. When you are stalking a marauder camp, you can kill an enemy with a headshot without alerting the entire camp. Just wait for nearby enemies to lose their alert level.
Repair Weapons And Armor With Parts (Or Bits At The General Store): Break down weapons and armor to recover parts. Weapon and armor parts are valuable resources that allow you to repair your broken weapons and armor without spending money. You can choose to repair your gear for parts, but first make sure to check if your items are actually experiencing any negative effects. Some gear does not start losing power until it is pretty worn. If you are out of scrap, you can always visit the town vendor and spend bits to repair your gear.
Look For Pristine Weapons And Armor: Pristine weapons and armor are marked with a diamond symbol. They are not better than standard weapons and armor, but they are worth twice as many bits to vendors. Pristine weapons and armor are extremely rare, but keep an eye out for them. Do not breakdown these random weapons and armor for scrap. Save them for selling.
Upgrade Science To 20+ To Unlock Tinker At Workbenches: If you have 20+ Science skill, you can start tinkering. For 50 bits at the start, you can upgrade weapons and armor to make them more powerful or provide extra defense.
Upgrade To 20+ Handgun/40+ Melee To Unlock TTD Effects: While TTD is active, shoot legs to slow/stop, shoot arms to lower attack, and shoot the head to stun. You will see yellow lightning at the effected spot. You can even shoot humans in the crotch for the "Weaken" status effect. Move your aiming reticule over each part to see what status effect will occur.
Upgrade Dodge To 20+ To Unlock Leap To Reach Hidden Loot: Upgrade Dodge to 20+ to unlock the ability to leap forward, even while jumping. This allows you to jump much further than normal, and you will be able to reach platforming puzzle loot. For example, there is a crashed derelict ship just north of Edgewater with two crates you can only reach with the leap skill.
Find New Locations Around Edgewater For XP: Explore early in the game to earn easy XP and find unique areas, tough enemies (like mega creatures), and rare loot.
Check All Tabs When Modifying Weapons And Armor: At any workbench, you can apply powerful mods. Next to each weapon and armor, there are white dots. Those are mod slots, and if you do not check every tab when modding, you may miss out on powerful upgrades. Many early armor suits have four mod slots -- so make sure to scroll through all four. Use the triggers consoles to see everything you can apply.
Get A Second Companion: Go to the local church in Edgewater to find a strange companion. This guy will only become available after you have repaired your ship, but if you finish all the steps of his heretical quest, he will join you onboard the Unreliable.
Special Ignorant Dialogue: Set your Intelligence to very low at the character creation screen to get unique dialogue options that indicate how dumb your character is. If you are playing on the Supernova difficulty, this can actually happen temporarily.
Successfully complete one of the following tasks to get a trophy:
The Outer Worlds Platinum Trophy (Platinum): Collected all trophies for The Outer Worlds.
The Outer Worlds (Gold): Completed The Outer Worlds on any difficulty.
All for One (Silver): Completed all companion quests.
Destroyer of Worlds (Silver): Had maximum negative reputation with 3 factions.
Everybody Likes Me (Silver): Had maximum positive reputation with 3 factions.
Hard (Silver): Completed The Outer Worlds on hard difficulty.
Jack of All Trades (Silver): Killed an enemy with a science weapon sneak attack during TTD, with a weakspot critical hit.
Supernova (Silver): Completed The Outer Worlds on supernova difficulty.
Anything for a Friend (Bronze): Finished a companion's quest line.
Best Friend (Bronze): Recruited a companion.
Elemental Maelstrom (Bronze): Killed an enemy that was hit with all 5 damage types.
Everything Must Go (Bronze): Sold 10,000 bits worth of items to vendors.
Flawed Hero (Bronze): Acquired 3 flaws.
Got Your Back (Bronze): Killed 50 enemies with companion abilities.
Health Insurance (Bronze): Used the medical inhaler 300 times.
Impossible Mission (Bronze): Succeeded at 3 dialog conversation checks with a single disguise.
Level 30 (Bronze): Character level 30 reached.
Mad Scientist (Bronze): Killed an enemy under the effects of 4 science weapons.
Never Seen (Bronze): Killed 50 enemies with sneak attacks.
Not the Best Choice (Bronze): Simultaneously equipped Spacer's Choice brand clothing, headgear, and 4 weapons.
One for All (Bronze): Recruited all of the companions.
Patient N (Bronze): Killed 20 enemies that were infected by spreading N-rays.
Poor Sportsmanship (Bronze): Hit 30 enemies in the groin during tactical time dilation.
Short Circuit (Bronze): Killed 30 automechanicals with shock damage.
Silver Tongue (Bronze): Used dialog skills 30 times in conversations.
Skilled (Bronze): Raised a skill to 100.
The Harder They Fall (Bronze): Killed a mega creature.
Tossball All Star (Bronze): Killed 50 enemies with a tossball stick or tossball blocker.
Upgrades Available (Bronze): Improved your gear 30 times through tinkering and mods.
We All Fall Down (Bronze): Turned 100 enemies to ash with plasma damage.
Well Balanced Breakfast (Bronze): Simultaneously had bonuses for meat, carbohydrates, sugary drink, caffeine, and alcohol.
Well Dressed (Bronze): Wore 'A Nice Hat' and 'Chimaera' at the same time.
Additionally, there are 17 secret trophies:
Hard Time (Silver): Landed on Tartarus.
Paradise Found (Silver): Landed in Byzantium.
Something's Fishy (Silver): Reached Stellar Bay.
Ticket to Anywhere (Silver): Got your very own ship.
Welcome to Halcyon! (Silver): Landed in Emerald Vale.
A Star is Born (Bronze): Starred in an Odeon Pictures movie.
Dentastic (Bronze): Saved the universe's greatest diet toothpaste recipe.
Lost and Found (Bronze): Skipped the Hope.
Ludwig was Right (Bronze): Brought robo-destruction to Edgewater.
Mightier than the Sword (Bronze): Saved Edgewater permanently.
Monarch Abides (Bronze): Won the battle of Stellar Bay.
Peace in Our Time (Bronze): Brokered peace between the Iconoclasts and MSI.
Pirate Radio (Bronze): Stopped the Monarch broadcasts.
SubLight to the End (Bronze): Completed the SubLight quest lines.
Sunburn (Bronze): Skipped the Hope into the sun.
The Audience Gasps (Bronze): Learned the shocking truth about the colony.
The Cartographer (Bronze): Dealt with the cartographer.