Galactic Civilizations III: Intrigue Expansion Cheat Codes - Trainers City - Cheats & Soluces -




Name of the file: Galactic Civilizations III: Intrigue Expansion Cheat Codes - Author: DAV

Cheat Codes:
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Submitted by: David K.

In order to either write cheats or use other console commands you first have to
enable the debug console by adding the –cheat launch option to GalCiv’s executable
file. Once done, open the console with the default tilde(~) key, the key can be
changed in input options. If the console has opened, type help to see a full list
of the commands. For information on specific commands type help.
For example: help modcredits

Note: If you use steam, go to library and right click on the Galciv3 game, and
you will see properties. After that, in the default General Tab, click on the
launch options button. Here, type in “cheat” and this will be added to the process
launch of galciv3.

For those that do not have steam, you will need to create a shortcut item of
the Galciv3.exe, and then right click on it and go to properties. Notice the
TARGET LINK, which has the direct path and name of the Galciv3.exe application.
Here, append ”cheat” to the line, thus adding this option during the process
launch of galciv3.exe.

Result Code
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The modcredits command will modify the local player’s
credits by the value provided - modcredits [amount]
The modpop command will change the population of the colony
on the currently selected planet. - modpop [amount]
The modcult command will modify the local player’s culture
(ideology) points by the value provided - modcult [amount]
The colonize command will colonize the currently selected
planet for the current local player - colonize [all]
The unlock command will unlock the specified tech for the
local player If no tech name is given, then all techs and
culture traits will be unlocked. A light weight unlock
command that unlocks all the techs as quickly as possible - unlock [internal name]
This does nothing else and takes no parameters - fastunlock
The fow command will toggle the fog of war on and off - fow [player index]
It can also select which player’sfog of war to show based
on player index [player index] – The player index of whose
fog of war should be displayed
Toggles whether or not resources are required for building
ships It will also grant 1000 of every type of resource - resources
Toggles the ability for the local player to control - god
Activates the lighting options in the main map screen - lighting
Spawns a Relic resource in a random empty location - spawnrelic
Spawns an Antimatter resource in a random empty location - spawnantimatter
Kills all players except for the local playerGame will end - wingame
Kills the local playerGame will end - losegame



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