Emperor - Battle for Dune - Mini-Mod v1.0

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Emperor - Battle for Dune - Mini-Mod v1.0

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Name of the file: Emperor - Battle for Dune - Mini-Mod v1.0 - Author: MAL - [PC]


//-----------------------------------------------------------------------------
//
//	Copyright (c) 1999 Intelligent Games Limited.  All Rights Reserved.
//
//	ARTINI.TXT
//
//  Created on 01/06/99 by CameronR.
//
//	Description:
//
//	Associates Graphics to game objects
//
//-----------------------------------------------------------------------------
//
//

//
//
//--------------------------------------------------------------
//
// Data
//
//--------------------------------------------------------------
//
//

//
//-------------
//	Side Panel (UI)
//-------------
//
	
	SideBarTypes ("Buildings", "Units", "Infantry");

//
//-------------
// Side Recolors
//-------------
//
	Side (0);
	Recolor (0,133, 226);	   
	
	Side (1);
	Recolor (175,36,22);

	Side (2);
	Recolor (146,253,202); 
	
	Side (3);
	Recolor (255,121,25);

	Side (4);
	Recolor (64,255,0);	  
	
	Side (5);
	Recolor (127,72,189);

	Side (6);
	Recolor (255,240,106);	 
	
	Side (7);
	Recolor (255,163,224);

	Side (8);					// Next three are alternate colours for Extra campaign player.
	Recolor (0,0,255);	   
	
	Side (9);
	Recolor (255,0,0);

	Side (10);
	Recolor (0,255,0); 

//
//-------------
//	Infantry
//-------------
//

//Harkonnen

	[HKLightInf]	
	Icon		= "icons\\HK_LightInf.tga"	
	IconGrey	= "icons\\grey_HK_LightInf.tga"	
	Xaf			= "HK_ltinf"
	SideBarType = "Infantry"
	CrapShadowSize = -1.0

	[HKFlamer]	
	Icon		= "icons\......

...You will find the rest of this information in: data/model/artini.txt,

if you download this file: minimod_v1.zip
Trainers City



//-----------------------------------------------------------------------------
//RULES FILE
//
//This example is to demonstrate the building and unit hierarchies, and how
//the Group type stops icon duplication.
//
//-----------------------------------------------------------------------------


//-----------------------------------------------------------------------------
//GENERAL SECTION
//-----------------------------------------------------------------------------


[General]
Version = 1.23
SpiceValue = 200
FogRegrowRate = 10
RepairRate = 12				//health increase every 10 ticks buildings
RearmRate = 50				//rearmrate for the orni's	
StarportCostUpdateDelay = 1500	//only update every n ticks
StarportCostVariationPercent = 40	//percentage cost variation +-
StarportStockIncreaseProb = 90	//percent chance of stock increase
StarportStockIncreaseDelay = 1000	//only update every n ticks
StarportMaxDeliverySingle = 6
FrigateCountdown = 2500			//time for frigate to arrive

HarvReplacementDelay = 1000	// ticks before harvester gets replaced

HawkStrikeDuration = 500      //How long does AT hawkstrike affect a unit?
LightningDuration = 300		//How long does OR lightning affect a unit?
DeviateDuration = 400			// How long does the deviator effect last?

SoundStealthOn = StealthOn		// Sfx hooks used for special fx.
SoundStealthOff = StealthOff
SoundShieldOn = ShieldOn
SoundShieldOff = ShieldOff
SoundRadarOn = RadarOn
SoundRadarOff = RadarOff......

...You will find the rest of this information in: data/model/Rules.txt,

if you download this file: minimod_v1.zip
Trainers City



                 ----------------------------------------------
                 Emperor : Battle For Dune Mini-Mod Version 1.0
                 ----------------------------------------------
                       by Malcolm Lim A.k.a CyberKewl

1. Installation Instructions
2. Outline Of New Units/Structures
3. Detailed Description Of New Units
4. Credits
5. Contact Information
6. Copyright and Distribution Permissions

Notice : Missions may not work correctly due to certain modifications made
         to mission-specific units. Also the units/structures below will not
         work in campaigns.

1. Installation Instructions
----------------------------

Unzip these files into your Emperor : Battle For Dune directory to use them.
Example : c:\emperor. Use folder names when extracting. Overwrite all
existing files when prompted.

2. Outline Of New Units/Structures
----------------------------------

House Atreides
- Atreides Air Drone (Air Unit)

House Ordos
- Ordos AA Mine (Air Unit)

House Harkonnen
- Harkonnen Air Defense Platform (Air Unit)

All Houses
- Advanced / Large Windtrap (Structure)
- Smuggler Quad (Ground Unit)

Subhouse : Tleilaxu
- Tleilaxu Living Turret (Structure)

Subhouse : IX
- IX Mega Cannon (Structure)

Subhouse : Guild
- Guild Mega Cannon (Structure)

Subhouse : Sardaukar
- Imperial Sardaukar Tank (Ground Unit)

3. Detailed Description Of New Units
------------------------------------

Unlock......

...You will find the rest of this information in: newunits-readme.txt,

if you download this file: minimod_v1.zip
Trainers City



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----------------------
File download at Trainers City
Retreive others trainers, Cheats, editors and much more
at http://www.trainerscity.com/
   -
----------------------

...You will find the rest of this information in: Trainers.nfo,

if you download this file: minimod_v1.zip
Trainers City


Name of the zip file: minimod_v1.zip

File size: 108 151 octets

Downloads: 5657 times
Updated: 2001.04.18



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