Trainers City - Star Wars: Battlefront (2015) [PS4] - [PS4]



Name of the file: Star Wars: Battlefront (2015) [PS4] - Author: ANO - [PS4]

Unlock Blasters:
Reach the indicated level to unlock the corresponding blaster for the listed price.

DLT-19
Level: 3
Price: 550 credits

DH-17
Level: 3
Price: 550 credits

RT-97C
Level: 5
Price: 1,250 credits

A-280C
Level: 8
Price: 1,550 credits

E-11
Level: 8
Price: 1,550 credits

CA-87
Level: 8
Price: 1,550 credits

T-21
Level: 10
Price: 2,500 credits

SE-14C
Level: 14
Price: 2,500 credits

EE-3
Level: 17
Price: 2,500 credits

T-21B
Level: 21
Price: 2,500 credits

DL-44
Level: 25
Price: 2,500 credits

Star Cards and Charged Star Cards:
Reaching the indicated level will unlock the corresponding card for the listed price.

Barrage (Star)

Level required: 24

Initial price: 4,000 credits

Upgrade price: 7,000 credits

Effect: Shoot a volley of three grenades which detonate upon impact.

Bowcaster (Star)

Level required: 32

Initial price: 4,000 credits

Upgrade price: 7,000 credits

Effect: Shoot up to five explosive bolts.

Cooling Cell (Charged Star)

Level required: 7

Initial price: 2,200 credits

Upgrade price: 9,000 credits

Effect: Extends a blaster's overheating duration.

Cycler Rifle (Star)

Level required: 28

Initial price: 4,000 credits

Upgrade price: 7,000 credits

Effect: Eliminates enemies at long range and can penetrate shields.

Explosive Shot (Charged Star)

Level required: 18

Initial price: 2,200 credits

Upgrade price: 9,000 credits

Effect: Charges a blaster to fire explosive rounds for about ten seconds.

Flash Grenade (Star)

Level required: 20

Initial price: 4,000 credits

Upgrade price: 7,000 credits

Effect: Grenade temporarily blinds enemies and impairs their hearing.

Focus Fire (Charged Star)

Level required: 7

Initial price: 2,200 credits

Upgrade price: 9,000 credits

Effect: Greatly enhances the accuracy of any Primary Blaster for about teb seconds.

Homing Shot (Star)

Level required: 11

Initial price: 4,000 credits

Upgrade price: 7,000 credits

Effect: Locks on an enemy soldier and follows him around the map; user is vulnerable while aiming.

Impact Grenade (Star)

Level required: 6

Initial price: 2,200 credits

Upgrade price: 7,000 credits

Effect: Detonates as soon as it makes contact with any solid object.

Ion Grenade (Star)

Level required: 4

Initial price: 600 credits

Upgrade price: 7,000 credits

Effect: Grenade does not affect enemy soldiers, but is very effective against vehicles, shields, and droids. Detonates when a vehicle enters it's blast radius.

Ion Shot (Charged Star)

Level required: 7

Initial price: 2,200 credits

Upgrade price: 7,000 credits

Effect: Change Primary Blaster's ammo to Ion Bolts, which have same effects as the Ion Grenade.

Ion Torpedo (Star)

Level required: 9

Initial price: 3,000 credits

Upgrade price: 7,000 credits

Effect: Similar function to an Ion Grenade.

Jump Pack (Star)

Level required: 16

Initial price: 4,000 credits

Upgrade price: 7,000 credits

Effect: Make large jumps to reach inaccessible areas.

Personal Shield (Charged Star)

Level required: 22

Initial price: 2,200 credits

Upgrade price: 9,000 credits

Effect: Shield which blocks all energy weapon damage.

Pulse Cannon (Star)

Level required: 6

Initial price: 2,200 credits

Upgrade price: 7,000 credits

Effect: Long range blaster with damage based on charge time.

Scan Pulse (Charged Star)

Level required: 13

Initial price: 2,200 credits

Upgrade price: 9,000 credits

Effect: Reveal all nearby enemies on mini-map.

Scout Pistol (Star)

Level required: 4

Initial price: 600 credits

Upgrade price: 7,000 credits

Effect: Two-shot burst pistol that is best at short range.

Smoke Grenade (Star)

Level required: 13

Initial price: 4,000 credits

Upgrade price: 7,000 credits

Effect: Create a smoke screen which greatly impairs vision.

Thermal Detonator (Star)

Level required: 2

Initial price: 100 credits

Upgrade price: 7,000 credits

Effect: Grenade that is specifically useful against enemy players.



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