Trainers City - Borderlands - Cheat Codes - [PC]



Name of the file: Borderlands - Cheat Codes - Author: ANO - [PC]

Cheat Codes:
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Edit the "WillowGame.ini" file in the directory: "...BorderlandsWillowGameConfig".
Change the value of the following lines in that file to activate the cheats.


Effect Code
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Cannot drop below 1 health point - Set "bDemiGodMode" to "true"
Weapon slot capacity - Set "WeaponReadyMax" to 2 to 4
Increase maximum inventory - Set "InventorySlotMax_Misc" to a higher number
Shoot own teammates - Set both entries of "bIgnoreFriendlyFire" to "false"
NPCs can damage each other - Set "bIgnoreNPCFriendlyFire" to "false"
Bosses do not regain health after dying - Set "bBossesRegenHealthOnReset" to "true"
Resurrect all players when someone dies - Set "bResurrectAllPlayersWhenOneDies to "true"


Achievements:
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Accomplish the indicated achievement to get the number of Gamerscore points:

Unlockable How to unlock
-------------------------------------------------
Paid in Fyrestone (5 points) - Complete 5 missions in the Arid Badlands.
Made in Fyrestone (15 points) - Complete all missions in the Arid Badlands.
Paid in New Haven (10 points) - Complete 5 missions in the Rust Commons.
Made in New Haven (20 points) - Complete all missions in the Rust Commons.
Speedy McSpeederton (10 points) - Race around the Ludicrous Speedway in under 31 seconds.
You call this archaeology? - Apply an elemental artifact.
Ding! Newbie (5 points) - Earn level 5.
Ding! Novice (10 points) - Earn level 10.
Ding! Expert (20 points) - Earn level 20.
Ding! Hardcore (30 points) - Earn level 30.
Ding! Sleepless (40 points) - Earn level 40.
Discovered Skag Gully - Discover Skag Gully.
Discovered Sledge's Safe House - Discover Sledge's Safe House.
Discovered Headstone Mine - Discover Headstone Mine.
Discovered Trash Coast - Discover Trash Coast.
Discovered The Scrapyard - Discover The Scrapyard.
Discovered Krom's Canyon - Discover Krom's Canyon.
Discovered Eridian Promontory - Discover Eridian Promontory.
Ding! Champion (50 points) - Earn level 50.
Pandora-dog Millionaire - Earn $1,000,000.
Fence (25 points) - Sell 50 guns to a shop.
Duel-icious - Win a duel against another player.
Group LF Healer (25 points) - Rescue a groupmate from death in a co-op game.
Weapon Aficionado (20 points) - Reach proficiency level 10 with any weapon type.
Duelinator (35 points) - Win a duel without taking damage.
Facemelter (25 points) - Kill 25 enemies with corrosive weapons.
1.21 Gigawatts (25 points) - Kill 25 enemies with shock weapons.
Pyro (25 points) - Kill 25 enemies with incendiary weapons.
Master Exploder (15 points) - Kill 25 enemies with explosive weapons.
Fully Loaded (10 points) - Rescue enough Claptraps to earn 42 inventory slots.
Truly Outrageous (15 points) - Kill an enemy with the Siren's action skill.
Careful, He Bites (15 points) - Kill 15 enemies with the Hunter's action skill.
Reckless Abandon (15 points) - Kill 15 enemies with the Berserker's action skill.
Down in Front! (15 points) - Kill 15 enemies with the Soldier's action skill.


Gain Levels:
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In the first scene, when you're getting the tour with the scrap robot, follow him all the way through to the small campsite with the car up on the lift next to the burning tires. Collect all the loot (guns, money) along the way and kill all of the guys. Once everyone is dead simply pause the game and go to exit. It will save your character (level & loot) and start you at the very beginning upon loading your game. You can repeat this as many times as you'd like!


Reload Quickly:
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Watch your reload animation. As soon as the cartridge is removed (or rounds are being inserted), perform a melee and the gun will finish reloading. Do this to save time and possibly your life.


Claptrap locations:
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The Claptraps can be found at the following locations:

1. Sledge's Safehouse.
2. The Lost Cave.
3. New Haven.
4. Tetanus Warren.
5. Earl's Scrapyard.
6. Krom's Canyon.
7. Old Haven.
8. Trash Coast.
9. The Salt Flats.
10. Crimson Fastness.


Critical hits:
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It is important to try to get critical hits on enemies so you kill them quicker and get additional XP. To get a critical hit on a human, shoot it in the head. If you use a sniper rifle, it will usually kill them instantly. For a Skag, shoot it in the face when its mouth is open. This varies depending on the type. For the pups, shoot them while they roar at you. For adults, quickly shoot them while they jump at you. For the spitters, shoot their mouths while they fire their poison projectile at you. Critical hits are easiest at close range
with a shotgun or scattergun.


Item Storage using an Alternate Character:
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An effective, but annoying, way to store your extra stuff is to create an alternate character that is only for holding your extra stuff. Just create a new character, load a co-op game with both your main character and your new level 1 character and give them the items you want to put up. Log back in to your level 1 character and give the items back to your main character when you need them. This can be really useful when you find weapons and items that are above your level, or are saving them to give to a friend's character.


Duplicate Items:
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To make a copy of any item you'll need a cooperative partner in a multiplayer game. Simply drop what you want to make a copy of on the floor, exit the game without saving, leaving your friend free to grab it. When you return, you'll have your copy of the weapon still, and your friend can hand you the other. This works on all guns, shields, and class mods, and can be done as many times as necessary.


Easy Escape After Defeating Sledge:
-----------------------------------
After you've defeated Sledge (and collected the artifact), exit and save your game. When you start you're game again you'll begin at the save point at the very beginning of the mission. This way you don't have to backtrack on foot and you'll save a lot of ammo too.


Berserker Speed Exploit:
------------------------
Make sure you're in a fight with more than one enemy and your health is extremely low (10-20). Activate Berserker just before you enter Fight For Your Life! Mode, then kill someone to gain a Second Wind. If done properly, you should be able to run as fast as Brick can in Berserker mode AND you'll be able to fire your weapons. Note: you're not able to sprint while using this, but why would you need to anyway? Activating his Berserker mode again and finishing it, OR dying will cancel the effect.


Extra item space:
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Create a new "bank" character for use in Co-op mode. When you want to store an item, start a Co-op game with your main character and the "bank" character. Transfer the items to be stored to the "bank" character until you need them, then transfer them back.


New Haven: Secret vendor:
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Notice the garage door across from the normal weapons vendor in New Haven. There is a hidden vendor behind it. To get the door to open, try fast travelling to the gun machines in New Haven, Rust Commons West, and Middle of Nowhere. Return to New Haven and the garage door might be open.


"Bandit Treasure" quest:
------------------------
Fast travel to Old Haven and follow the left wall after you get in to reach a pile of dead bandits. Notice the glowing bandit or glowing key nearby that starts the quest.


Unlimited guns and money:
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Find a respawning weapons case. For example, in New Haven, there are five weapon crates that respawn every time you load the game. Three are on the roofs (above the truck stop, west staircase over the bar, and above the west gate -- jump from canopy). The repaired claptrap opens another crate behind some steel plates, and there is one more weapon crate north east behind a junk hill under a large canvas canopy. Note: There are a few bandits and aliens that spawn here. Collect the contents of the crates, quit the game, resume and
collect them again. Repeat this until you get your desired weapon and sell the excess guns to get as much money as desired.


Treacher's Landing: Barrel scene:
---------------------------------
Go to Treacher's Landing, then the secret dock in the southeast. Shoot the yellow barrel to the right of the dock. Then, shoot the green barrel in the far trash pile to the east of the boat. Shoot one of the blue barrels on the boat. Finally, shoot the red barrel in the water to the left of the boat.


Pulp Fiction reference:
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The names of the ships in "That Sinking Feeling" mission are Righteous Man, Great Vengeance, and Furious Anger. Each of those names is found in the biblical lines quoted by Samuel L. Jackson's character in Pulp Fiction.


Demigod Mode (Invincibility):
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Go to My DocumentsMy GamesBorderlandsWillowGameConfig and open WillowGame.ini. Search for "bDemiGodMode" (without quotes) and change it to bDemiGodMode=true. You'll take damage, but you'll stay on at least 1 health no matter how long you're getting attacked for.


Easy 20,00 EXP:
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As soon as you are able to get a vehicle, find a safe place away from enemy spawn points and find a way to keep the trigger held down (tape? rubber band?). Just walk away for a few hours and after you have unloaded 100,000 shots from the vehicle you will get 20,000 exp.


Quick Money and Items:
----------------------
Want purple and orange items without having to kill a single enemy? Once you get to "New Haven," head to the save/transport post near "Scooter" and save your game. Then, there are 2 red chests and 3 silver chest in town...4 of them on rooftops, and one that the claptrap rescue opens for you. Just loot them all, keep what you want, sell what you don't want and then save your game. Log off, then log back in to repeat the process. Check all the vending machines each time as they will offer great items as well.

Here is a rundown of the loot route from at the save/transport post near Scooter:

-=Red Chest #1 =- On the roof of the building directly right of the save post. Go to the side with the yellow barrel, jump few times and you are there.

-=Silver Chest #1 =- From the save post, turn directly left and go up the stairs, keep going in the same direction, cross the wood plank and then jump the railing to the other building. Turn a slight right around the corner.

-=Red Chest #2 =- from Silver Chest#1...some tricky jumps, but not too hard. Simply look out to the red tarp hanging over a little platform and make a running jump to land on the tarp. Then turn around till you see the Red Chest, make another jump (not too high or you will get caught on the red tarp over the chest and fall off).

-=Silver Chest #2 =- After completing the Claptrap Rescue this Silver Chest will be in a little shed across the courtyard from the Bounty Board (you just have to crouch to get in there).

-=Silver Chest #3 =- From the save post go forward and go up the stairs where the dollar sign and arrow are. Hop on top of the washing machine, then on top of the roof with the big antenna. The Silver Chest is behind it.


Defeating "The Destroyer" Boss:
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This creature is from another dimension and is massive with a health level to match. This creature is a mountain of flesh with several tentacles that can re-spawn as the battle progresses. It has a blue-lighted cave that seems to be its eye. Most of the tentacles have large glowing orbs about halfway down their length. Shooting the orbs will destroy the tentacles. Start the battle by running toward the creature and then hiding behind a pillar that is located to the right or left just out of range for the tentacle's reach. From here, take out all but one tentacle that you can see easily from that point. Destroy the ones you cannot see easily by peeking around and taking shots at the orbs, but return to your hiding point. This pillar will shield you from missile-like attacks, and later from the eye that shoots a beam weapon. If you get
reduced to zero health, you can take out one of the orbs on the tentacle that you can see easily to be revived before you get killed and have to respawn. It is like killing another enemy. This is the reason why you must keep one tentacle. If you do get killed, the creature recovers all health but you will respawn in front of the creature. Once again, you can run to your pillar of protection hiding place. A few times in the battle, the tentacles will spawn and you have to take them out again. The tentacles are the source for the missile-type weapon it attacks with. As you reduce the number of tentacles
it also reduces the about of missiles flying at you. With the tentacles nearly gone, you can now focus your attack at the mouth/tongue and its eye for the critical shot. Continue this process when the tentacles respawn. Having weapons that have unlimited ammunition or having ones that create ammo is very useful with the large amount of health level that this Boss has.


Unlimited pistol ammunition:
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The pistol that regenerates ammuntion can be use to gain ammo for any pistol. Equip the regenerating pistol to build up ammunition, then switch to any other pistol.


Easy experience:
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Successfully complete the game. Make sure you are about level 40 with your first character. Start a split screen game with a new character that you want to level up quickly. Find a location with lots of enemies that are easy to kill (for example, the lost cave with the crabs and leveled up Skags). Make sure your high level character was saved in the area you wish to go to, and load them as the host with the other character as the second player. Leave them by the new-u station and go to town with your high level character. Your other
character will gain levels almost instantly. This begins to slow down about the mid to high level 20s, but you will be able to level them up to about level 35 relatively quickly. When start a single player game with the lower character, you will start out with an extremely high level character and be able to play through the game easily and collect more loot. This is a great way to make many different characters.


More Inventory Slots:
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Go to the game folder (C:Program Files (x86)2K GamesGearbox SoftwareBorderlands
WillowGameConfig) and open DefaultGame and look for this:
InventorySlotMax_Misc=X
Change X to your desired amount of slots (default 12)


Elemental Effects:
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In Borderlands some weapons have an elemental effect. These are usually very useful but there are drawbacks. Enemies might have special resistant shields or an elemental animal will naturally resist what you shoot it with. Here is a rundown of each elemental effect:

-=Fire=- When you tag an enemy with fire they take gradual damage until they die or it goes out. Fire damages enemies more if they're shield is gone. Additionally, enemies tend to freak out and lose accuracy when burning.

-=Shock=- Shock damage is like the reverse of fire. It deals an incredible amount of damage to an enemy's shield but loses effectiveness once they're down to their health meter. Also, enemies don't usually panic when shocked.

-=Acid=- Possibly the best all-around element. Acid damage easily eats through armored opponents (like Spiderants and Crimson Lance soldiers) and can spread to multiple enemies if they happen to touch each other while panicking. The only drawbacks to it are that Acid-type enemies are about 90% immune to it and if you try Iron-sight aiming the acid splash from your gun-muzzle can throw off your aim.

-=Explosive=- Not so much an element as a bonus. Randomly when you shoot an enemy with a bullet from an explosion-type gun it will explode and deal extra damage relative to the weapon's base damage. Try to aim for groups.

-=Eridian=- Whenever you find an Eridian weapon try shooting an enemy. Sometimes extra effects not mentioned in the description will occur. The 10101 Cannon is a good example of a Shock/Explosion combination element.


Faster Firing Rate:
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Weapons with exceedingly slow firing rates (i.e. powerful sniper rifles) can be made less laggy if you melee after each shot. This will reset the firing rate timer, allowing you to instantly fire again.


Rider Sniper Rifle:
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In New Haven there there are two hidden chests. When you recieve the quest to enter Trash Coast, head to New Haven. Head toward the blue shack (below the area where the repair kit is). Stand near the door and it will open. Ride the elevator down and to the basement. Defeat the Psychos and open the red chest to find the Rider. Rider is a unique sniper rifle manufactured by Gearbox, the maker of Borderlands. This weapon, along with other details in the room (a trash pile Christmas tree and a grisly leg lamp) are references to
the movie "A Christmas Story."


Sucker Born Every Minute Achievement/Trophy:
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The description for the Sucker Born Every Minute Achievement/Trophy says "Paid for a worthless tour of the world's largest bullet." Go go the huge bullet and there should be a building closest to the bullet. There will be arrows pointing to a box with a $ sign on it. Simply activate the prompt here to get the Achievement/Trophy.


Defeating the final Boss:
-------------------------
Make sure you have a decent shotgun and full ammunition. If you destroy the purple tentacles at first by shooting the spheres, you will get rid of the missiles it launches. Next, jump behind the red tentacles at the very back of the map. You will end up next to a wall and two of the large tentacles. You can do this on either side. The eye that shoots the beam will not be able to hit or damage you. The only thing time that you may get hit is if the purple tentacles with the spheres come back or it does the "energy wave". Get behind it and shoot at the red tentacles. You will be able to kill the destroyer in less
than two minutes.


Get Eridian weapon early:
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Have a Siren character. Return to Fyrestone in the Arid Badlands. After you kill the Mothrakk, a Eridian weapon will drop. You must search everywhere to find it. Note: To kill the Mothrakk easily, when it is low on health, shoot warning shots to draw it towards you. Kill it while it tries to get close. The weapon should be Eridian Cannon (Berserker), Thunder Storm (Soldier) or Ball Blaster or Wave Blaster (Siren).


A Christmas Story reference:
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In New Haven there is a secret room which can be only be accessed during "Another Piece of the Puzzle." Inside is a Christmas tree, a leg lamp (made from a real leg) and a rifle called "Rider," with a caption which reads, "Careful... you might put someone's eye out."


The Backdoor: Easy weapons:
---------------------------
Another place to get unlimited good weapons is in "The Backdoor", in the mission "Get some answers". It is a short run through with three weapon chests, seven ammo crates, and about five collectible piles of gunk. As soon as you get to the ammo store that is next to the two weapon crates, exit the game and reload. It is also a good area to level up a second character by simply starting a co op or split screen mode game before each run-through. You can also use this area to get the challenge "How much for the planet" because you can receive anywhere from $80,000 to $200,000 in items. To maximize
profits and experience, it is recommended that even if you are playing in single player mode, you should do this run-through in split-screen by signing in with another profile, and using any character desired. The person selected does not matter because you will just leave him at the entrance. This will maximize profits because the enemies are harder, and there will be more of them. This will help maximize the possible experience and profit that can be received. Note: You will have to run through this many times to reach
$9,999,999. Every once in a while you will receive an item, weapon, or mod that ends up being better than one you are currently using. For example, you may get a CR-B War Stomper Assault rifle with 166 damage, a ZPR15-B Terrible Shredder shotgun with 150 X11 damage, or a rocket launcher that does 336 x3 damage with a 500% burst rate.


Unlimited guns and money:
-------------------------
The best area to get money and weapons is during the mission "Looking for answers" and "Reactivate the Echo comm. System". There are five weapon caches to be had, and the majority of enemies drop items. It is possible to get over $300,000 in items per run through. Search for the chests, but when you get to the final room before you transition to the next area, exit game and reload. This is a very easy way to complete the "How much for the planet" challenge.


Borderlands: The Secret Armory of General Knoxx WEAPONS List:
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Having completed the main game, you should be in possession of a good arsenal. This is true whether you pursue The Secret Armory of General Knoxx on either playthrough 1 or 2. The game play will echo your level and make the play challenging but fair.

In addition to the Bandits and Lance regulars you will be battling elemental
Crimson Lance, spider-like Drifters, Devastators, Lance Assassins and Lance
security probes and vehicles.

The Bandits and Lance regulars can be handled as they were in the main game.
Incendiary fire is excellent against them but so are some of the other
elementals and conventional weapons. Incendiary weapons also work well against
both Chemical and Shock Lance and corrosive weapons perform well against the
Pyro Lance. Assassins are best taken out with caustic weapons, particularly
caustic shotguns. The robotic Devastators are most easily tackled with corrosive
weapons and the vehicles turret is the only choice for Lance probes and vehicles
and for Drifters.

The following weapon types were used for about 99% of the kills during the game
play used to develop this walkthrough completed on playthrough 2. All weapons
were upgraded when more potent weapons were looted.

Caustic combat rifle and/or SMG
Caustic revolver (scoped Pestilent Defiler)
Caustic sniper rifle
Caustic shotgun
Incendiary SMG (Combustion Hellfire)
Incendiary sniper rifle (Maliwan Volcano)
Conventional shotgun
Double Anarchy SMG
Combat rifle

Note: A potent scoped Pestilent Defiler shows such a high elemental effect that
it is actually much better than most caustic snipers in that role.

Crawmerax, the invincible, will likely be the final opponent you will face in
the game. Static weapons works best against Crawmerax. The tactics employed for
killing Crawmerax require the following:

Eridean Thunder Storm
Static sniper rifle
Shock Contact grenade mod

It is also highly prudent to have separate shields resistant to static, fire and
corrosive damage and to have some sort of health regenerating ability in the
form of a mod or health-regenerating shield. Class mods are also hugely
important and should always be employed, as the circumstances require.


Sledge's gun:
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The shotgun dropped by the boss known as Sledge is found very early on in the
game (The last dungeon in the Arid Badlands) and can be used throughout the
entire adventure. This is especially nice for people who don't feel like comparing weapons and swapping the ones they have gotten used to. The same weapon can also be used in the second playthrough (which is a harder version of the first).


Defeating Moe & Marley:
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At the north end of Arid Hills, slightly to the west is a camp with some bandits. Get rid of them. At the southwest end of the camp near the entrance, there are a series of cliffs which you can jump on. Go up here. You will be able to target Moe & Marley (this may require luring them within eyeshot of this location) and fire while taking minimal or no damage. Some smaller Skags will still jump up at you, but they can be killed easily. Note: Watch for when they open their mouths; if you shoot them in their mouth it will deal critical damage.


Escaping Sledge has been defeated:
----------------------------------
Defeat Sledge and collect the artifact. Pause game play, select "Exit" and save the game. When the game is resumed, you will be at the save point at the very start of the mission.


Easy "Sucker Born Every Minute" achievement or trophy:
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Go to the huge bullet and find the closest building to it. There should be arrows pointing to a box with a "$" sign on it. Activate the prompt here to earn the achievement or trophy.


Easy way to kill sledge:
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when you go in room where sledge will come quiqly go to back to the door you came then wait behind the door,then sledge will come for you then go back to the shop to buy grenade then when he come through the door throw grenade then when your grenades finished buy more and throw. It's so easy without getting hurt.


Unlimited guns:
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During the first scene while getting the tour with the scrap robot, follow him all the way through to the small campsite with the car up on the lift next to the burning tires. Collect all the guns and money along the way, and kill enemies. Once everything is dead, pause game play and select "Exit". This will save your character's level and items, then resume the game at the very beginning. Repeat this process as many times as desired.

Get Eridian weapon early II:
----------------------------
Have a Hunter class with a class mod that gives you a bonus towards finding rare items easier. With this character and class mod, complete ClapTrap's Robot Revolution, then go to the treasury Hyperion gives you. Open every chest and if you do not find a weapon, save and exit the game. Return and repeat until you find a weapon. It should take only two or three attempts to find one, and sometimes you will find multiple weapons in a row.


Easy Money:
-----------
The best area to get money and weapons is during the mission "Looking for answers" and "Reactivate the Echo comm. System". There are five weapon caches to be had, and the majority of enemies drop items. It is possible to get over $300,000 in items per run through. Search for the chests, but when you get to the final room before you transition to the next area, exit game and reload. This is a very easy way to complete the "How much for the planet" challenge.


Easy "You're on a boat!" achievement or trophy:
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Find the boat in a small cove off to the side at Treacher's Landing. It does not look the same as the other little row boats. Hop on it to earn the achievement or trophy.



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