Trainers City - AI War : Fleet Command - Cheat Codes - [PC]



Nom du fichier : AI War : Fleet Command - Cheat Codes - Auteur : ANO - [PC]

Steam Achievements

Complete each requirement to receive the achievements.
* 1. 1,000,000 Points: Reach a score of one million points in a single game.
* 1. 10,000,000 Points: Reach a score of ten million points in a single game.
* 1. 5,000,000 Points: Reach a score of five million points in a single game.
* 1. 500,000 Points: Reach a score of five hundred thousand points in a single game.
* 1. Control 15: Your team must control fifteen non-home planets in a single game.
* 1. Control 2: Your team must control two non-home planets in a single game.
* 1. Control 25: Your team must control twenty-five non-home planets in a single game.
* 1. Control 35: Your team must control thirty-five non-home planets in a single game.
* 1. Control 5: Your team must control five non-home planets in a single game.
* 1. Epic Struggle: 36 Hour Campaign: Reach a game time of thirty six hours in a single game.
* 1. First Co-Op Game Completed: Finish a game playing co-op with at least one other player.
* 1. First Difficulty 10 Loss: Lose to the AI on difficulty level 10 or up.
* 1. First Loss: Lose to the AI on any difficulty level.
* 1. First Victory: Win against the AI on any difficulty level.
* 1. Future Proofing: 150,000 Energy: Accumulate a net energy balance of 150,000.
* 1. Getting Into This: 5 Hour Campaign: Reach a game time of five hours in a single game.
* 1. Kills: Merciless: Kill at least 75,000 ships in a single game.
* 1. Kills: Warrior: Kill at least 30,000 ships in a single game.
* 1. Kills: Xenocidal: Kill at least 200,000 ships in a single game.
* 1. Long One: 15 Hour Campaign: Reach a game time of fifteen hours in a single game.
* 1. Losses: For The Greater Good: Lose at least 75,000 ships in a single game.
* 1. Losses: We Can Absorb This: Lose at least 30,000 ships in a single game.
* 1. Losses: What Have We Done: Lose at least 200,000 ships in a single game.
* 1. Nearing The End? 10 Hour Campaign: Reach a game time of ten hours in a single game.
* 1. Persistent: 24 Hour Campaign: Reach a game time of twenty four hours in a single game.
* 1. Rainy Day Savings: 50,000 Energy: Accumulate a net energy balance of 50,000.
* 1. Reclamation: I Heart Parasites: Reclaim at least 30,000 enemy ships in a single game.
* 1. Reclamation: Master Thief: Reclaim at least 15,000 enemy ships in a single game.
* 1. Reclamation: Ooh, Shiny!: Reclaim at least 1,000 enemy ships in a single game.
* 1. Reclamation: Thief: Reclaim at least 5,000 enemy ships in a single game.
* 1. Scrap: Didn't Like The Look Of 'Em!: Scrap at least 1,000 of your ships in a single game.
* 1. Scrap: I need the scrap!: Scrap at least 100 of your ships in a single game.
* 1. Scrap: Pile Them On The Heap: Scrap at least 10,000 of your ships in a single game.
* 1. Scrap: Why Do You Even Build Them?: Scrap at least 20,000 of your ships in a single game.
* 1. Turn Off The Lights! 300,000 Energy: Accumulate a net energy balance of 300,000.
* 1. Warmup: 1 Hour Campaign: Reach a game time of one hour in a single game.
* 1. Who Read These Plans? 2,000,000 Energy: Accumulate a net energy balance of 2,000,000.
* 1. Win on 10-Planet Map: Win a game on a ten planet map.
* 1. Win on 100-Planet Map: Win a game on a one hundred planet map.
* 1. Win on 120-Planet Map: Win a game on a one hundred and twenty planet map.
* 1. Win on 40-Planet Map: Win a game on a forty planet map.
* 1. Win on 80-Planet Map: Win a game on an eighty planet map.
* 2. Broken Sledge: Win against Sledge Hammer on any difficulty.
* 2. Broken Sledge: Win against Sledge Hammer on difficulty 7 or up.
* 2. Broken Sledge: Win against Sledge Hammer on difficulty 9 or up.
* 2. Detrencher: Win against Entrenched Homeworlder on difficulty 7 or up.
* 2. Detrencher: Win against Entrenched Homeworlder on difficulty 9 or up.
* 2. Detrencher: Win against Entrenched Homeworlder on any difficulty.
* 2. Fort Buster: Win against Fortress Baron on difficulty 7 or up.
* 2. Fort Buster: Win against Fortress Baron on any difficulty.
* 2. Fort Buster: Win against Fortress Baron on difficulty 9 or up.
* 2. Tank Buster: Win against The Tank on difficulty 7 or up.
* 2. Tank Buster: Win against The Tank on difficulty 9 or up.
* 2. Tank Buster: Win against The Tank on any difficulty.
* 2. Train Wreck: Win against Train Master on any difficulty.
* 2. Train Wreck: Win against Train Master on difficulty 7 or up.
* 2. Train Wreck: Win against Train Master on difficulty 9 or up.
* 2. Turtle Soup: Win against Turtle on any difficulty.
* 2. Turtle Soup: Win against Turtle on difficulty 9 or up.
* 2. Turtle Soup: Win against Turtle on difficulty 7 or up.
* 2. What A Dud: Win against Mine Enthusiast on difficulty 7 or up.
* 2. What A Dud: Win against Mine Enthusiast on difficulty 9 or up.
* 2. What A Dud: Win against Mine Enthusiast on any difficulty.
* 3. Broken Legs: Win against Assassin on difficulty 7 or up.
* 3. Broken Legs: Win against Assassin on any difficulty.
* 3. Broken Legs: Win against Assassin on difficulty 9 or up.
* 3. Caught In The Act: Win against Backdoor Hacker on difficulty 9 or up.
* 3. Caught In The Act: Win against Backdoor Hacker on any difficulty.
* 3. Caught In The Act: Win against Backdoor Hacker on difficulty 7 or up.
* 3. Counter This: Win against Counter Spy on difficulty 7 or up.
* 3. Counter This: Win against Counter Spy on any difficulty.
* 3. Counter This: Win against Counter Spy on difficulty 9 or up.
* 3. Electric Turtle Soup: Win against Teleporter Turtle on difficulty 7 or up.
* 3. Electric Turtle Soup: Win against Teleporter Turtle on difficulty 9 or up.
* 3. Electric Turtle Soup: Win against Teleporter Turtle on any difficulty.
* 3. I Saw That: Win against Stealth Master on difficulty 7 or up.
* 3. I Saw That: Win against Stealth Master on difficulty 9 or up.
* 3. I Saw That: Win against Stealth Master on any difficulty.
* 3. Not Hungry: Win against Feeding Parasite on any difficulty.
* 3. Not Hungry: Win against Feeding Parasite on difficulty 9 or up.
* 3. Not Hungry: Win against Feeding Parasite on difficulty 7 or up.
* 3. Pick On Someone Else: Win against Bully on any difficulty.
* 3. Pick On Someone Else: Win against Bully on difficulty 7 or up.
* 3. Pick On Someone Else: Win against Bully on difficulty 9 or up.
* 3. Raid Fail: Win against Vicious Raider on any difficulty.
* 3. Raid Fail: Win against Vicious Raider on difficulty 9 or up.
* 3. Raid Fail: Win against Vicious Raider on difficulty 7 or up.
* 3. Truly Mad: Win against Mad Bomber on difficulty 9 or up.
* 3. Truly Mad: Win against Mad Bomber on difficulty 7 or up.
* 3. Truly Mad: Win against Mad Bomber on any difficulty.
* 4. Fancy Hammer: Win against Technologist Sledge on difficulty 9 or up.
* 4. Fancy Hammer: Win against Technologist Sledge on difficulty 7 or up.
* 4. Fancy Hammer: Win against Technologist Sledge on any difficulty.
* 4. I'm Badly Burned: Win against Scorched Earth on difficulty 7 or up.
* 4. I'm Badly Burned: Win against Scorched Earth on difficulty 9 or up.
* 4. I'm Badly Burned: Win against Scorched Earth on any difficulty.
* 4. Ivory Tower: Win against Technologist Turtle on difficulty 7 or up.
* 4. Ivory Tower: Win against Technologist Turtle on any difficulty.
* 4. Ivory Tower: Win against Technologist Turtle on difficulty 9 or up.
* 4. Man Down!: Win against Special Forces Captain on difficulty 9 or up.
* 4. Man Down!: Win against Special Forces Captain on difficulty 7 or up.
* 4. Man Down!: Win against Special Forces Captain on any difficulty
* 4. Peeled And Roasted: Win against The Core on difficulty 7 or up.
* 4. Peeled And Roasted: Win against The Core on any difficulty.
* 4. Peeled And Roasted: Win against The Core on difficulty 9 or up.
* 4. Techno Dancer: Win against Technologist Raider on difficulty 9 or up.
* 4. Techno Dancer: Win against Technologist Raider on difficulty 7 or up.
* 4. Techno Dancer: Win against Technologist Raider on any difficulty.
* 4. Techno House: Win against Technologist Homeworlder on any difficulty.
* 4. Techno House: Win against Technologist Homeworlder on difficulty 7 or up.
* 4. Techno House: Win against Technologist Homeworlder on difficulty 9 or up.
* 4. The Glow Slowly Dies: Win against Attritioner on any difficulty.
* 4. The Glow Slowly Dies: Win against Attritioner on difficulty 9 or up.
* 4. The Glow Slowly Dies: Win against Attritioner on difficulty 7 or up.
* 4. Turn On The Lights: Win against Shadow Master on difficulty 9 or up.
* 4. Turn On The Lights: Win against Shadow Master on difficulty 7 or up.
* 4. Turn On The Lights: Win against Shadow Master on any difficulty.
* 4. Ultimate Leech: Win against Technologist Parasite on difficulty 7 or up.
* 4. Ultimate Leech: Win against Technologist Parasite on difficulty 9 or up.
* 4. Ultimate Leech: Win against Technologist Parasite on any difficulty.
* 5. Control 110: Your team must control one hundred and ten non-home planets in a single game.
* 5. Control 50: Your team must control fifty non-home planets in a single game.
* 5. Control 80: Your team must control eighty non-home planets in a single game.
* 5. Double Godlike: Win against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps.
* 5. Double Paragon: Win against 2 AIs on difficulty level 10 or up.
* 5. Extreme Knowledge Saver: Accumulate 50,000 stored knowledge in a single game.
* 5. Godlike: Win against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps.
* 5. Maxed Out Resources: Accumulate 600,000 each stored metal and crystal in a single game.
* 5. Paragon: Win against the AI on difficulty level 10 or up.



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