|iDemon Shaft dungeon:|
After completing the game, you will be prompted to save. After saving, reload your game, and a new location will appear on the world map. It is the Demon Shaft, an extremely hard dungeon, with 100 floors.
Hint: Defeating Black Pendragon:
When fighting the Black Pendragon at the end of the Demon Shaft, only attack with one hit then retreat. If you attempt a combo he will counter and cause your sword, no matter how powerful, to instantly break. Save immediately before you attempt to battle him, to avoid losing any precious weapons such as a Chronicle Sword.
Hint: Defeating Dark Genie:
Note: It is recommended that you max out your Ultimate Weapons' stats before confronting this Boss. The Dark Genie's first form has a variety of attacks. One of them is an energy beam that can instantly kill a character. To dodge this attack, you need to constantly be on the move. Its other attacks are fairly easy to dodge. Start out with Toan and try to dodge the hand. Look and see what color of the eye on the hand is. For example, if the color is yellow, you would use Thunder as the element for your weapon. Go to your weapons menu and make the needed adjustments. You will need to do so several times. After enough damage has been done, the Dark Genie will change its attack pattern. It will no longer use the hand attack. Instead, it will stand up and blast energy beams. Switch to Xiao and use her sling shot. Lock on to Genie's head and fire. Be sure to keep on moving around the platform to dodge its attack. The Dark Genie's second form is much bigger but its attacks are almost the same. The target now is the bright orb that sticks of his mouth. Use Toan and apporach it and attack. Back away as he attacks, then repeat. Watch out for the two monsters that Genie calls out, however it is not required to kill them.
Hint: Defeating Dran:
To defeat the first boss, Dran, run around the area and shoot him with Xiao's slingshot. As soon as you hit him, run up and attack him with your sword. Repeat this until he dies. Depending on the strength of your sword, this could take a long time.
Hint: Defeating Ice Queen Saia:
Buy about fifteen Fire Gems from Joker's Store in Queens. If you need money, sell fishing bait. When the battle starts, use a Drans Feather to get very close to her while trying to avoid her shots. When you are close enough to her, get a lock and just keep tossing the gems at her. It is best if you can keep her trapped in a corner.
Hint: Defeating Masterutan:
Use Goro for the entire time. Select Goro's Battle Ax, keep attacking the big ape, and trap him against the edge of the battlefield. He will eventually die.
Use Toan and your strongest sword. You can also try this with the Wise Owl Sword with damage of 55, which is the maximum. Run towards him -- do not hang back and let him shoot the seeds at you. Get him to swing at you and evade the blow. When he becomes dizzy, run in, charge one blink (so Toan will do his jumping slash) and attack. His weak spot is his head, although it is not targeted when pressing Circle. He has around 500HP.
Hint: Defeating Minotaur:
Use either Toan or Osmond. As the Minotaur runs around the arena, barrels will start to fall. The Minotaur will pick up a barrel and start drinking. Run towards him and attack, then retreat. Repeat this process and avoid his charge attacks for an easy victory. Note: The barrels count as Stamina Drinks to the Minotaur, so do not let him finish drinking, or one attack will probably kill you.
Switch to Osmond and when the Minotaur picks up a wine barrel and drinks it, get close to him, switch to Toan, and attack. Keep doing this until he is dead.
Hint: Defeating the Sun Moon Temple Boss:
First, use Ungaga to clear the dark wind around him, then switch to Toan and hit with a charge attack. Repeat for about fifteen to twenty times. This Boss is extremely easy.
Hint: Boss clues:
When fighting a Boss, use Xiao with Steve. Steve will talk and give hints on how to defeat the Bosses.
Hint: Quick money and attachments:
After completing the Sunken Ship and getting all City Pieces, go to the Fish Shop. Buy the Flapping Fish and an Ice Cube. Use the map and go to Sunken Ship level 1. Run around until you find the entrance to the back floors. Use the Flapping Fish when you find the entrance. A big fish will appear. Get in the fish -- press X when next to him, and choose the option to get in. Once you get to the back floors, all or almost all treasures will be gems. You can either use them for attachments or sell them. This can repeated as many times as needed.
Hint: Save money:
When you die in the dungeon without stand in powder, you have to pay half of your money. To prevent this, just use your money to buy gold bullion. They cost 1,000 and you can sell them for 1,000.
Hint: Getting money:
You can sell fishing bait and useless items such as Bombs, Fire Gems, Ice Gems, etc. However, fishing bait sells for more money.
Hint: Easy experience:
Once you get to or past the Sunken Ship, go to the Fish Shop. buy the Flapping Fish and an Ice Cube. Go to the Sunken Ship level 14 find the "?" mark on the map. Use the Flapping Fish to get to the back area of level 14. There are 8 monsters each that give 24 EXP -- A total of 192 EXP each time you enter the level. You do not have to leave the dungeon once you have defeated all the monsters. Just go back to level 14 and return to the level 14 back area and they will appear again. If you have a new weapon that you want to build up, switch to another character that is more powerful. Get the monster's HP low, then switch to that new weapon and kill with one hit. Your new weapon will get the EXP.
Hint: Easy Abs:
For a good amount of Abs, find a group of Sun Dews and go into the back area of the Wise Owl Forest: Level 10. The Werewolves there give 24 Abs for each kill.
When fighting the Werewolves to build up your weapons, equip a strong weapon that can kill the Werewolves in two or three hits and does not get damaged in the process. As you score the last hit that kills the Werewolf, quickly press Triangle. Equip the weak weapon you are trying to build up and exit out of the menus. The werewolf should turn gray, drop to the ground, and disappear. The weaker weapon you equipped will get the 24 Abs without having to land a blow or take any damage. Switch back to your powerful weapon and repeat.
Hint: Free items:
If you do not build Old Gaffer's Buggy, you may still get free items from the mayor and build your weapons up very high to get ready for the second village, Matataki Village. Note: This will take some time, but is worth the effort.
When you get low on health and your sword is about to break, from the Divine Beast Cave go to the mayor's house in Norune village. He will give you some items to help you. When you build the hag's house she will store items for you. Get the items from the mayor and store it in the hag's house. Keep repeating this until you are ready for Matataki village. Note: If you build Old Gaffer's Buggy then you cannot get any more items from the mayor.
Hint: More items in Old Gaffer's Buggy:
In Norune Village, you can get more items in Old Gaffer's Buggy. To do this, you must build Pike's house before building Gaffer's Buggy. Then Pike will help Gaffer put up the sign, he will not break his back, and he will have a lot more items in the store. However, if you do not do this and Gaffer breaks his back, his store will only contain a few items.
Hint: Back areas:
When you first complete a dungeon, play through it a second time and try and get "Special Keys". These keys provide access to "back areas" which have more difficult monsters in them, but the have really good items. Since you have played through the dungeon once, the difficult monsters will be easier to defeat. This is the easiest way to get gems. The key changes in each town/zone.
Hint: Mystery Circles:
Do not be discouraged when stepping on these circles. Stepping on them will sometimes double your money or instantly fill up your Abs. meter.
Stepping into one of the blue mystery circles in a dungeon will cause one of the following things to happen:
Increase your amount of money.
Decrease your amount of money.
Fill your equipped weapon's Abs.
Decrease your equipped weapon's Whp to about 10.
Fill your equipped weapon's Whp.
Decrease your equipped weapon's maximum Whp.
Increase your equipped weapon's maximum Whp.
Change the stats of your equipped weapon.
Monster is pumped with energy.
You become pumped with energy.
Hint: Building the Moon Factory:
Look on page 34 in the instruction manual for a picture of how your completed Mecha should look like. Building it otherwise will not let you advance through the story.
Hint: Snake duel:
To successfully win the duel at Wise Owl Forest, equip the Serpent Sword. Note: You will acquire the sword after connecting the Waterfall to the Tree Fairy via River. You will also get the Battle Axe for Goro.
Hint: Cure status ailments without their specific items:
All status ailments have specific cures; Poison cured by Antidote Drink, Goo by Soap, Curse by Holy Water, and Freeze by Throbbing Cherry. All of these can be cured by a Mighty Heal. However, there is another way. A bug in the game will allow status ailments to be removed from a character, if that character is affected by Stamina. This is a timed status which automatically disappears after a few seconds and, when it goes, takes any other ailments with it.
Fishing can be very confusing The way to do it is this, select a bait, then cast. Get ready when a fish starts nibbling. When the controller vibrates very hard, press X as fast as you can. If you are lucky, Toan will bring in a fish. If you cannot get it for a while, do not be discouraged as it is very difficult. If a fish is nibbling and the hook and bait disappears, press X as fast as possible.
Fishing can be very easy or very difficult. The way to fish properly is cast your line directly in front of the fish and wait until it nibbles. Get ready, and hold X when the floater goes under the water. He will automatically pull it up. If you misjudge when the floater goes underwater you will most likely lose your bait. Just wait it out and be sure when you are going to try to pull it in.
When fishing, what until the bobber goes under. Press X as soon as it does. If you want to practice, fish in Queens.
Hint: Baron Garayan fish:
Once you have gotten the hang of fishing, try your luck at the really rare fish, such as at the Muska Lacka Oasis at dusk. You can catch a Baron Garayan 127cm which is worth +655FP. They seem to like Potato Cakes, but it does not enable any new weapons on the FP exchange screen.
Though they are very rare, Baron Garayan can be easily identified since they are huge, usually bigger than Toan, but are sometimes disguised as normal-sized big fish. Netting a 246cm Baron easily gets you 800+ FP. Finding one is usually a problem, since when you find a big fish and toss in a Potato Cake, chances are you will catch a Den or Neggie. To avoid this, when you find a large sized shadow of a fish, toss in a Gooey Peach, Throbbing Cherry, or Bomb Nuts. See if they get interested in the bait. If they are, reel in the bait, and move on to the next big fish. Baron Garayans are only interested in Potato Cakes.
Hint: Marayan Garayan fish:
There is a fish called Mardan Garayan which is difficult to catch. It can be caught at the waterfall in Matataki Village at night. You must use a Poison Apple. It can also be caught in the oasis in Muska Racka at dusk. If it does not appear, keep quitting and tray again. It brings in about 200 points each time.
Use the following trick to get around the Trap Treasure Boxes where you have to guess the trap to open it or use one of those Treasure Box Keys. Go to Matataki Village and fish at the waterfall at night. Use a Poison Apple as your bait to catch a Marayan Garayan fish. This fish look strange, but is worth many fishing points. After you catch this fish, the next time you encounter a Trap Treasure Box, the screen will say, "Maraya Garayan shows the path" and will highlight the correct trap every time. This is also helpful because you can now sell all those Treasure Box Keys for extra money.
Hint: Mardan Garayan sword:
Catching Mardan Garayan for the first time will unlock a new sword, Mardan Eins, in the "Exchange FP" section of the fishing menu. To get it, you must have 2500 FP. However, building it up is completely different. You must catch enough Mardans for each build up. The final Mardan sword can be maximized to be a bit stronger than the 7th Heaven.
Mardan Eins: 2500 FP
Mardan Twei: 20 Mardans caught
Arise Mardan: 15 additional catches
Hint: Attachment gems:
To get a few rubies, diamonds, opals, and others gems, go to the Sun And Moon Temple. Get a secret path key and go to the back area on level 16. You should get at least one gem attachment, and the monsters are always Mimics.
Hint: Free Bigbucks Hammer and Platinum Ring in Queens:
Assemble King's hideout prior to assembling Jack's store. Once you get Ruby, go to Jack's store. Ruby will get Jack to give you a Bigbucks Hammer and a Platinum Ring for free.
Hint: Use the Chronicle sword to get the better Chronicle sword:
Fighting the Black Penadragon will be easy if you have everything maxed on the Chronicle sword. When you defeat him, you will be awarded the Chronicle Sword 2. This new sword is better then the first and is the best in the game.
Hint: Mage Slayer:
Buy any type of bomb (bombs, bomb nuts) and go to the Sun And Moon Temple. When you find a bomb man, throw one of the bombs at it. You should see a bag after its destruction. Inside should be a Mage Slayer.
Hint: Steve The Slingshot:
Steve the Talking Slingshot, can usually be found in about any dungeon, at any level. However, he can be found most often in Wise Owl Forest, in the earlier territories. Try running through all of Wise Owl Forest repeatedly, opening every weapons (large) chest found. This may take a while, but it is worth it. Steve talks whenever you are locked on to an enemy, and may tell you its weaknesses, how cool he is, or just make funny comments about the enemy. This also works with Bosses.
Hint: Tram Oil:
You can find Tram Oil on the first level of the Divine Beast Cave. It is in a chest and only appears up after repeating the level many times.
Build up the weapons that have a special skill (for example, The Scorpion and its Poison skill) until they can be turned in to a Synthsphere. You can then give that weapon's special skill to any other weapon you want. For example, you can have a 7th Heaven sword with the Thirst skill, Poison skill, and Bandit skill.
Hint: Toan's Ultimate Blades:
Use the Bone Rapier and Build-Up to the 7th Heaven.
Use the Wise Owl Sword and Build-Up to the Chronicle Sword.
Use the Macho Sword and Build-Up to the Sword of Zeus.
Hint: Ultimate weapons:
Use the Build-Up command instead of Status Break to get the best weapons in the game. Status Breaking will only take away 40% of your weapon's power. Use the Status Break only when getting special abilities for your main weapon.
Hint: Best weapons:
The following are the best weapons that you can acquire for your characters.
Toan: Chronicle 2
Xiao: Angel Gear
Ruby: Secret Armlet
Ungaga: Babbel's spear
Osmond: Super Nova
The following are weapons that are built up completely, but are not the best weapons.
Toan: Chronicle sword, 7th heaven, Zeus sword
Xiao: Super Steve
Goro: Tall Hammer
Ruby: Mobius ring
Ungaga: Hercules' wraith
Osmond: Star Breaker
Hint: Toan: Weapon buildup:
Kitchen Knife > Chopper > Choora > Heaven's Cloud > Dark Cloud > 7th Heaven
Kitchen Knife > Chopper > Choora > Maneater > Atlamillia Sword > Chronicle Sword
Kitchen Knife > Chopper > Dusack > Brave Ark > Dark Cloud > 7th Heaven
Kitchen Knife > Chopper > Dusack > 7 Branch > Atlamillia > Chronicle Sword
Kitchen Knife > Sax > Dusack > Brave Ark > Dark Cloud > 7th Heaven
Kitchen Knife > Sax > Dusack > 7 Branch > Atlamillia > Chronicle Sword
Gladius > Small Sword > Tsukikage > Heaven's Cloud > Dark Cloud > 7th Heaven
Gladius > Chopper > Choora > Heaven's Cloud > Dark Cloud > 7th Heaven
Gladius > Chopper > Choora > Maneater > Atlamillia Sword > Chroncile Sword
Gladius > Chopper > Dusack > Brave Ark > Dark Cloud > 7th Heaven
Gladius > Chopper > Dusack > 7 Branch > Atlamillia > Chronicle Sword
Baselard > Shamshir > Dusack > Brave Ark > Dark Cloud > 7th Heaven
Baselard > Shamshir > Dusack > 7 Branch Sword > Atlamillia > Chronicle Sword
Baselard > Sax > Dusack > Brave Ark > Dark Cloud > 7th Heaven
Baselard > Sax > Dusack > 7 Branch Sword > Atlamillia > Chronicle Sword
Crysknife > Small Sword > Tsukikage > Heaven's Cloud > Dark Cloud > 7th Heaven
Crysknife > Sand Breaker > Antique Sword > Brave Ark > Dark Cloud > 7th Heaven
Buster Sword > Claymore > Cross Hinder > Big Bang > Sword of Zeus
Wise Owl Sword > Lamb's Sword > Atlamillia Sword > Chronicle Sword
Bone Rapier > Evilcise > Drain Seeker > Dark Cloud > 7th Heaven
Serpent Sword > Tsukikage > Heaven's Cloud > Dark Cloud > 7th Heaven
Serpent Sword > Evilcise > Drain Seeker > Dark Cloud > 7th Heaven
Macho Sword > Aga's Sword > Atlamillia Sword > Chronicle Sword
Macho Sword > Cross Hinder > Big Bang > Sword of Zeus
Sun Sword > Big Bang > Sword of Zeus
Mardan Eins > Mardan Twei (catch 10 Mardan Garayan) > Arise Mardan (catch 15 more Mardan Garayan)
Chronicle 2 (beat Demon Shaft's boss)
Hint: Charge attacks:
Note: Charge attacks work only in dungeons. To release one, hold X when you have your equipped weapon out.
Goro: Spin Smash
Osmond: No charge attack
Ruby: Charged Magic Bolt
Ungaga: Tornado Spin
Xiao: No charge attack
Toan: Jump Slash, and Windmill Slash (You receive the Windmill Slash from completing all the requests in Norune Village. Dran gives it to you)
Hint: Favorite foods:
After completing a town 100%, search everywhere one final time in every house, pond, and even edges of the map. There are a lot of items in the corners of Queens. Most of the time you will find "favorite foods" specific to each character, which boosts their defense.
Goro: Grass Cake
Osmond: Carrot Cookie
Ruby: Witch Parfait
Toan: Fluffy Doughnut
Ungaga: Scorpion Jerky
Xiao: Fish Candy
Hint: Max HP for characters:
The following is a list of Gems (weapon attachments that take one space but do multiple things) and what each does.
Garnet: +10 Animal, +10 Rock, +10 Fire, +5 Attack
Pearl: +10 Undead, +10 Thunder, +10 Endurance
Ruby: +10 Mimic, +10 Fire, +10 Speed
Sapphire: +10 Flying, +10 Wind, +10 Magic
Amethyst: +10 Mage, +10 Dino, +10 Ice
Opal: +10 Mage, +10 Steel, +10 Endurance
Peridot: +10 Plant, +10 Animal, +10 Holy, +5 Attack
Aquamarine: +10 Sea, +10 Flying, +10 Ice
Topaz: +10 Undead, +10 Flying, +10 Speed, +5 Attack
Turquoise: +10 Rock, +10 Mimic, +10 Ice
Emerald: +10 Dino, +10 Plant, +10 Magic
Diamond: + 5 vs. All Creatures, Extra +5 vs. Steel
Hint: Back Floor Keys:
Divine Beast Cave: Tram Oil (lubricates the tram)
Wise Owl Forest: Sun Dew (speeds up plant growth)
Shipwreck: Flapping Fish (lures the "master")
Sun and Moon Temple: Secret Path Key (opens secret door)
Moon Sea: Bravery Launch (gives courage to jump)
Gallery of Time: Flapping Duster (raises magic carpet)
Demon Shaft: Crystal Eyeball (completes the eyes)
Hint: Red boxes in towns:
After you "complete" a level in a dungeon you will see red boxes in different places in a town. These red boxes contain items that are hard to buy or find (for example, Fruit of Eden). The red boxes are sometimes on the walls of the village, or around each house. They also can be found in houses. When looking in houses, search every corner and place where the camera does not view. Note: The red boxes only show up on the village or town you are trying to restore from the Evil Genie. Additionally, do not repeat the same level in a dungeon thinking that you will get red boxes. They will appear only after you complete levels you have done earlier.
Hint: Get across a town faster:
If you want to get to a place in walking mode faster, enter edit mode. Move the pointer to your destination and exit edit mode.
In the intermission scene after defeating the Ice Princess you get called Toan, even if you changed your name.
Glitch: Cat name:
When choosing the name of the cat, if you click on "Description" it reads "Cat Girl" and not cat (when she is only a cat).
Glitch: Reappearing Atlamillia:
After defeating the Dark Genie for the final time, you will save Sophia by breaking your Atlamillia. It will never be show on your wrist again, unless you go fishing.