Mech Commander 2 Save Game

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Mech Commander 2 Save Game

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Name of the file: Mech Commander 2 Save Game - Author: ANO - [PC]


FITini 
FITini 

[Variant0]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l ComponentCount = 12
l Component0 = 156
l Component0x = 2
l Component0y = 2
l Component0Location = 1
l Component1 = 156
l Component1x = 2
l Component1y = 3
l Component1Location = 1
l Component2 = 25
l Component2x = 1
l Component2y = 4
l Component2Location = 1
l Component3 = 25
l Component3x = 2
l Component3y = 4
l Component3Location = 1
l Component4 = 25
l Component4x = 0
l Component4y = 5
l Component4Location = 1
l Component5 = 25
l Component5x = 0
l Component5y = 4
l Component5Location = 1
l Component6 = 99
l Component6x = 0
l Component6y = 0
l Component6Location = 1
l Component7 = 144
l Component7x = 0
l Component7y = 3
l Component7Location = 1
l Component8 = 155
l Component8x = 1
l Component8y = 3
l Component8Location = 1
l Component9 = 142
l Component9x = 2
l Component9y = 0
l Component9Location = 1
l Component10 = 25
l Component10x = 1
l Component10y = 5
l Component10Location = 1
l Component11 = 125
l Component11x = 2
l Component11y = 5
l Component11Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Intimidator"
l ComponentCount = 8
l Component0 = 25
l Component0x = 3
l Component0y = 3
l Component0Location = 1
l Component1 = 25
l Component1x = 2
l Component1y = 3
l Component1Location = 1
l Component2 = 103
l Component2x = 0
l Component2y = 0
l Component2Location =......

...You will find the rest of this information in: aftergame.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Bushwacker 2"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 100
l Component8x = 0
l Component8y = 0
l Component8Location = 1
l Component9 = 120
l Component9x = 0
l Component9y = 2
l Component9Location = 1
l Component10 = 25
l Component10x = 1
l Component10y = 2
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Shootist 2"
l ComponentCount = 10
l Component0 = 102
l Component0x = 0
l Component0y = 0
l Component0Location = 1
l Component1 = 140
l Component1x = 2
l Component1y = 0
l Component1Location = 1
l Component2 = 156
l Component2x = 2
l Component2y = 2
l Component2Location = 1
l Component3 = 156
l Component3x = 2
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_02.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Shootist 2"
l ComponentCount = 10
l Component0 = 102
l Component0x = 0
l Component0y = 0
l Component0Location = 1
l Component1 = 140
l Component1x = 2
l Component1y = 0
l Component1Location = 1
l Component2 = 156
l Component2x = 2
l Component2y = 2
l Component2Location = 1
l Component3 = 156
l Component3x = 2
l Component3y = 3
l Component3Location = 1
l Component4 = 25
l Component4x = 1
l Component4y = 4
l Component4Location = 1
l Component5 = 25
l Component5x = 2
l Component5y = 4
l Component5Location = 1
l Component6 = 25
l Component6x = 0
l Component6y = 5
l Component6Location = 1
l Component7 = 25
l Component7x = 0
l Component7y = 4
l Component7Location = 1
l Component8 = 120
l Component8x = 1
l Component8y = 5
l Component8Location = 1
l Component9 = 155
l Component9x = 2
l Component9y = 5
l Component9Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 120
l Component1x = 0
l Component1y = 0
l Component1Location = 1
l Component2 = 120
l Component2x = 1
l Component2y = 0
l Component2Location = 1
l Component3 = 25
l Component3x = 0
l Component3y = 1
l Component3Location = 1
l Component4 = 25
l Component4x = 1
l Component4y = 1
l Component4Location = 1
l Com......

...You will find the rest of this information in: after_mission_mc2_03.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Rangefinder"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 120
l Component8x = 0
l Component8y = 2
l Component8Location = 1
l Component9 = 25
l Component9x = 1
l Component9y = 2
l Component9Location = 1
l Component10 = 100
l Component10x = 0
l Component10y = 0
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Intimidator"
l ComponentCount = 8
l Component0 = 114
l Component0x = 0
l Component0y = 3
l Component0Location = 1
l Component1 = 114
l Component1x = 1
l Component1y = 3
l Component1Location = 1
l Component2 = 114
l Component2x = 2
l Component2y = 3
l Component2Location = 1
l Component3 = 25
l Component3x = 3
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_04.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Rangefinder"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 120
l Component8x = 0
l Component8y = 2
l Component8Location = 1
l Component9 = 25
l Component9x = 1
l Component9y = 2
l Component9Location = 1
l Component10 = 100
l Component10x = 0
l Component10y = 0
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Intimidator"
l ComponentCount = 8
l Component0 = 114
l Component0x = 0
l Component0y = 3
l Component0Location = 1
l Component1 = 114
l Component1x = 1
l Component1y = 3
l Component1Location = 1
l Component2 = 114
l Component2x = 2
l Component2y = 3
l Component2Location = 1
l Component3 = 25
l Component3x = 3
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_05.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Rangefinder"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 120
l Component8x = 0
l Component8y = 2
l Component8Location = 1
l Component9 = 25
l Component9x = 1
l Component9y = 2
l Component9Location = 1
l Component10 = 100
l Component10x = 0
l Component10y = 0
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Intimidator"
l ComponentCount = 8
l Component0 = 114
l Component0x = 0
l Component0y = 3
l Component0Location = 1
l Component1 = 114
l Component1x = 1
l Component1y = 3
l Component1Location = 1
l Component2 = 114
l Component2x = 2
l Component2y = 3
l Component2Location = 1
l Component3 = 25
l Component3x = 3
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_06.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Rangefinder"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 120
l Component8x = 0
l Component8y = 2
l Component8Location = 1
l Component9 = 25
l Component9x = 1
l Component9y = 2
l Component9Location = 1
l Component10 = 100
l Component10x = 0
l Component10y = 0
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Intimidator"
l ComponentCount = 8
l Component0 = 114
l Component0x = 0
l Component0y = 3
l Component0Location = 1
l Component1 = 114
l Component1x = 1
l Component1y = 3
l Component1Location = 1
l Component2 = 114
l Component2x = 2
l Component2y = 3
l Component2Location = 1
l Component3 = 25
l Component3x = 3
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_07.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Rangefinder"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 120
l Component8x = 0
l Component8y = 2
l Component8Location = 1
l Component9 = 25
l Component9x = 1
l Component9y = 2
l Component9Location = 1
l Component10 = 100
l Component10x = 0
l Component10y = 0
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Intimidator"
l ComponentCount = 8
l Component0 = 114
l Component0x = 0
l Component0y = 3
l Component0Location = 1
l Component1 = 114
l Component1x = 1
l Component1y = 3
l Component1Location = 1
l Component2 = 114
l Component2x = 2
l Component2y = 3
l Component2Location = 1
l Component3 = 25
l Component3x = 3
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_08.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Rangefinder"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 120
l Component8x = 0
l Component8y = 2
l Component8Location = 1
l Component9 = 25
l Component9x = 1
l Component9y = 2
l Component9Location = 1
l Component10 = 100
l Component10x = 0
l Component10y = 0
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Intimidator"
l ComponentCount = 8
l Component0 = 114
l Component0x = 0
l Component0y = 3
l Component0Location = 1
l Component1 = 114
l Component1x = 1
l Component1y = 3
l Component1Location = 1
l Component2 = 114
l Component2x = 2
l Component2y = 3
l Component2Location = 1
l Component3 = 25
l Component3x = 3
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_09.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Rangefinder"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 120
l Component8x = 0
l Component8y = 2
l Component8Location = 1
l Component9 = 25
l Component9x = 1
l Component9y = 2
l Component9Location = 1
l Component10 = 100
l Component10x = 0
l Component10y = 0
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Aggravator"
l ComponentCount = 8
l Component0 = 101
l Component0x = 0
l Component0y = 0
l Component0Location = 1
l Component1 = 145
l Component1x = 2
l Component1y = 0
l Component1Location = 1
l Component2 = 114
l Component2x = 0
l Component2y = 3
l Component2Location = 1
l Component3 = 114
l Component3x = 1
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_10.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Rangefinder"
l ComponentCount = 11
l Component0 = 120
l Component0x = 3
l Component0y = 0
l Component0Location = 1
l Component1 = 120
l Component1x = 3
l Component1y = 1
l Component1Location = 1
l Component2 = 120
l Component2x = 3
l Component2y = 2
l Component2Location = 1
l Component3 = 114
l Component3x = 0
l Component3y = 3
l Component3Location = 1
l Component4 = 114
l Component4x = 1
l Component4y = 3
l Component4Location = 1
l Component5 = 114
l Component5x = 2
l Component5y = 3
l Component5Location = 1
l Component6 = 25
l Component6x = 3
l Component6y = 3
l Component6Location = 1
l Component7 = 145
l Component7x = 2
l Component7y = 0
l Component7Location = 1
l Component8 = 120
l Component8x = 0
l Component8y = 2
l Component8Location = 1
l Component9 = 25
l Component9x = 1
l Component9y = 2
l Component9Location = 1
l Component10 = 100
l Component10x = 0
l Component10y = 0
l Component10Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Aggravator"
l ComponentCount = 8
l Component0 = 101
l Component0x = 0
l Component0y = 0
l Component0Location = 1
l Component1 = 145
l Component1x = 2
l Component1y = 0
l Component1Location = 1
l Component2 = 114
l Component2x = 0
l Component2y = 3
l Component2Location = 1
l Component3 = 114
l Component3x = 1
l Component3y = 3
l Component3Loca......

...You will find the rest of this information in: after_mission_mc2_11.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_12.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_13.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_14.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_15.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_16.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_17.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_18.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_19.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\anubis.csv"
st VariantName = "Sphinx"
l ComponentCount = 6
l Component0 = 10
l Component0x = -2
l Component0y = -2
l Component0Location = 2
l Component1 = 25
l Component1x = 0
l Component1y = 2
l Component1Location = 1
l Component2 = 141
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 125
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 156
l Component4x = 1
l Component4y = 2
l Component4Location = 1
l Component5 = 125
l Component5x = 1
l Component5y = 1
l Component5Location = 1

[Variant1]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant2]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l Compon......

...You will find the rest of this information in: after_mission_mc2_20.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant1]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l ComponentCount = 12
l Component0 = 156
l Component0x = 2
l Component0y = 2
l Component0Location = 1
l Component1 = 156
l Component1x = 2
l Component1y = 3
l Component1Location = 1
l Component2 = 25
l Component2x = 1
l Component2y = 4
l Component2Location = 1
l Component3 = 25
l Component3x = 2
l Component3y = 4
l Component3Location = 1
l Component4 = 25
l Component4x = 0
l Component4y = 5
l Component4Location = 1
l Component5 = 25
l Component5x = 0
l Component5y = 4
l Component5Location = 1
l Component6 = 99
l Component6x = 0
l Component6y = 0
l Component6Location = 1
l Compone......

...You will find the rest of this information in: after_mission_mc2_21.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\werewolf.csv"
st VariantName = "Avenger"
l ComponentCount = 8
l Component0 = 25
l Component0x = 0
l Component0y = 1
l Component0Location = 1
l Component1 = 25
l Component1x = 1
l Component1y = 1
l Component1Location = 1
l Component2 = 144
l Component2x = 0
l Component2y = 0
l Component2Location = 1
l Component3 = 144
l Component3x = 1
l Component3y = 0
l Component3Location = 1
l Component4 = 144
l Component4x = 2
l Component4y = 0
l Component4Location = 1
l Component5 = 144
l Component5x = 3
l Component5y = 0
l Component5Location = 1
l Component6 = 120
l Component6x = 2
l Component6y = 1
l Component6Location = 1
l Component7 = 120
l Component7x = 3
l Component7y = 1
l Component7Location = 1

[Variant1]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l ComponentCount = 12
l Component0 = 156
l Component0x = 2
l Component0y = 2
l Component0Location = 1
l Component1 = 156
l Component1x = 2
l Component1y = 3
l Component1Location = 1
l Component2 = 25
l Component2x = 1
l Component2y = 4
l Component2Location = 1
l Component3 = 25
l Component3x = 2
l Component3y = 4
l Component3Location = 1
l Component4 = 25
l Component4x = 0
l Component4y = 5
l Component4Location = 1
l Component5 = 25
l Component5x = 0
l Component5y = 4
l Component5Location = 1
l Component6 = 99
l Component6x = 0
l Component6y = 0
l Component6Location = 1
l Compone......

...You will find the rest of this information in: after_mission_mc2_22.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Variant0]
st Chassis = "data\objects\shootist.csv"
st VariantName = "Gaussian"
l ComponentCount = 12
l Component0 = 156
l Component0x = 2
l Component0y = 2
l Component0Location = 1
l Component1 = 156
l Component1x = 2
l Component1y = 3
l Component1Location = 1
l Component2 = 25
l Component2x = 1
l Component2y = 4
l Component2Location = 1
l Component3 = 25
l Component3x = 2
l Component3y = 4
l Component3Location = 1
l Component4 = 25
l Component4x = 0
l Component4y = 5
l Component4Location = 1
l Component5 = 25
l Component5x = 0
l Component5y = 4
l Component5Location = 1
l Component6 = 99
l Component6x = 0
l Component6y = 0
l Component6Location = 1
l Component7 = 144
l Component7x = 0
l Component7y = 3
l Component7Location = 1
l Component8 = 155
l Component8x = 1
l Component8y = 3
l Component8Location = 1
l Component9 = 142
l Component9x = 2
l Component9y = 0
l Component9Location = 1
l Component10 = 25
l Component10x = 1
l Component10y = 5
l Component10Location = 1
l Component11 = 125
l Component11x = 2
l Component11y = 5
l Component11Location = 1

[Variant1]
st Chassis = "data\objects\bushwacker.csv"
st VariantName = "Intimidator"
l ComponentCount = 8
l Component0 = 25
l Component0x = 3
l Component0y = 3
l Component0Location = 1
l Component1 = 25
l Component1x = 2
l Component1y = 3
l Component1Location = 1
l Component2 = 103
l Component2x = 0
l Component2y = 0
l Component2Location =......

...You will find the rest of this information in: after_mission_mc2_23.fit,

if you download this file: mechcom2save.zip
Trainers City



FITini 
FITini 

[Version]
l VersionNumber = 10004

[General]
l VariantCount = 0
l PilotCount = 52
l InventoryCount = 4
b FirstTimeResults = TRUE
st CampaignFile = "data\campaign\campaign.fit"
st CampaignName = "Carver V Campaign"
st PlayerName = ""
l CBills = 123000
l Group = 1
b BigMoviePlayed = FALSE
st MissionName = "Reacquisition: Base Gemini"
st MissionFileName = "mc2_02"
l CompletedMissions = 0

[AdditionalPurchaseFiles]

[Pilot0]
st FileName = "pmwbubba"
l Rank = 2
f Gunnery = 61.000000
f Piloting = 61.000000
l Kills = 0
l VehicleKills = 0
l InfantryKills = 0
l MissionsCompleted = 0
uc[50] MissionsPlayed = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
b Dead = FALSE
b Medal0 = FALSE
b Medal1 = FALSE
b Medal2 = FALSE
b Medal3 = FALSE
b Medal4 = FALSE
b Medal5 = FALSE
b Medal6 = FALSE
b Medal7 = FALSE
b Medal8 = FALSE
b Medal9 = FALSE
b Medal10 = FALSE
b Medal11 = FALSE
b Medal12 = FALSE
b Medal13 = FALSE
b Medal14 = FALSE
b Medal15 = FALSE
b SpecialtySkill0 = FALSE
b SpecialtySkill1 = FALSE
b SpecialtySkill2 = FALSE
b SpecialtySkill3 = TRUE
b SpecialtySkill4 = FALSE
b SpecialtySkill5 = FALSE
b SpecialtySkill6 = FALSE
b SpecialtySkill7 = FALSE
b SpecialtySkill8 = TRUE
b SpecialtySkill9 = FALSE
b SpecialtySkill10 = FALSE
b SpecialtySkill11 = FALSE
b SpecialtySkill12 = FALSE
b SpecialtySkill13 = FALSE
......

...You will find the rest of this information in: after_mission_mc2_01.fit,

if you download this file: mechcom2save.zip
Trainers City



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███ ███ ██ ██ ███ █ █ ██  █ █████ ██ ██████ ████ ████ ███ █████ ███
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███████████████████████████████████████████████████████████████████


----------------------
File download at Trainers City
Retreive others trainers, Cheats, editors and much more
at http://www.trainerscity.com/
   -
----------------------

...You will find the rest of this information in: Trainers.nfo,

if you download this file: mechcom2save.zip
Trainers City


Name of the zip file: mechcom2save.zip

File size: 92 079 octets

Downloads: 5740 times
Updated: 2001.04.18



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