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>> Download - Evolve [Xbox 360] <<

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Download - Evolve [Xbox 360] - Xbox360

Name of the file: Evolve [Xbox 360] - Author: ANO - [XBOX360]

Assault
The Assault class have Personal Shield as a class ability. It has a cooldown of 30 seconds and a duration of 10 seconds. Loadouts of each Assault character are as follows.

Markov: Lightning Gun, Assault Rifle, Arc Mines, Personal Shield.
Hyde: Flamethrower, Minigun, Toxic Grenade, Personal Shield.
Parnell: Combat Shotgun, Multifire Rocket Launcher, Super Soldier, Personal Shield.

Elite wildlife buffs
During a match, you will encounter creatures marked with a "+" icon over their heads. Kill those creatures to get certain buffs. These buffs act as Perks and work for both Hunters and Monsters.

Armadon
Both Hunters and Monsters gain 35% damage resistance. Does not affect shield or armor.

Basking Cephaladon
Monsters get 100% increased Feeding Speed. Hunters get some sort of wildlife-repellent.

Blitzleopard
Provides increased jumping altitude to Hunters. Grants 50% increased Climbing Speed to Monsters.

Canyon Strider
Provides 35% increased movement speed to both Hunters and Monsters.

Crowbill Sloth
Provides 35% increased damage output to both Hunters and Monsters.

Mammoth Bird
Provides 50% reload speed and the ability to switch quickly to Hunters. Provides all abilities receive 50% decreased cooldown time to Monsters.

Marsh Strider
Provides 35% increased movement speed to both Hunters and Monsters.

Megamouth
Provides additional speed when executing Stealth Pounce for Monsters. Hunters receive decreased cooldown time for special ability.

Nomad
Hunters receive decreased recharge time for the Jet Pack. Monsters receive special ability cooldown reduction time.

Obsidian Grub
Hunters cannot be knocked down. Monsters regenerate armor much faster.

Reaver
Hunters spend 35% less fuel while flying. For Monsters, scared birds do not alert the Hunters.

Spotter
Hunters get the ability to see the outlines of creatures within a radius of 50-meters. Monsters, they receive 200% increased smell range within a radius of 100-meters.

Steamadon
Both Hunters and Monsters cam slow an opponent for one second after being shot at.

Tyrant
Both Hunters and Monsters will regenerate HP over time.

Venomhound
Adds Poison Damage to the attack delivered by the Monsters and Hunters.

Hunters and monsters
Complete the indicated task to unlock the corresponding hunter or monster.

Hunter or Monster How to unlock
Abe Complete the Tier 1 Character Mastery Requirement for Griffin.
Bucket Complete the Tier 1 Character Mastery Requirement for Hank.
Cabot Complete the Tier 1 Character Mastery Requirement for Bucket.
Caira Complete the Tier 1 Character Mastery Requirement for Lazarus.
Griffin Complete the Tier 1 Character Mastery Requirement for Maggie.
Hyde Complete the Tier 1 Character Mastery Requirement for Markov.
Kraken Complete the Tier 1 Character Mastery Requirement for Goliath.
Lazarus Complete the Tier 1 Character Mastery Requirement for Val.
Parnell Complete the Tier 1 Character Mastery Requirement for Hyde.
Wraith Complete the Tier 1 Character Mastery Requirement for Kraken.

Map effects
As the Monsters try to destroy Shear Colonists during Evacuation, certain map effects will be available in each round. If the Monsters win the first round, a map effect that is beneficial to them will be present in the next round, and vice versa.

Hunter benefits

Armored Turrets
Available on: Colonial Water & Power, Kings Fort, New Calico, Salveron Industries
Effect: Only appears in Defend Mode if Hunters win the previous round. They are very strongly armored against the Monster and its minions.

Attack Drones
Available on: The Dam, Wraith Trap
Effect: Search the map and damage the Monster.

Birds
Available on: Distillery, MedLab, Refueling Tower, Weather Control
Effect: Fly across the map and reveal the Monsters location for the Hunters.

Cargo Ship
Available on: Aviary, Fusion Plant, Rendering Plant, Weather Control, Wraith Trap
Effect: Reveals the Monsters location for the Hunters.

Clear Skies
Available on: Aviary, Fusion Plant, MedLab, Refueling Plant
Effect: Predators go into hiding.

Colonists
Available on: Barracks, Refueling Tower, The Dam, Wraith Trap
Effect: Two Colonists join your team and hunt down the Monster.

Ebonstar Ally
Available on: Orbital Drill, Rendering Plant, The Dam
Effect: Ebonstar Allies soldiers fight alongside the Hunters. They appear after the Hunters help defend the Barracks.

Fair Weather
Available on: Armory, Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control, Wraith Trap
Effect: Negates all harmful weather effects and provides natural lightning.

Forcefield
Available on: Armory, Barracks, Rendering Plant, Wraith Trap
Effect: Confined space marked by large transparent blue walls in which the Monster gets trapped. The Forcefield shrinks gradually, allowing the Hunters to deal additional damage to the Monster.

MedBays
Available on: Aviary, Distillery, Weather Control
Effect: Distributed by the MedLab and allow Hunters to heal and remove strikes.

Scent Masking
Available on: Aviary, MedLab
Effect: Negates the Monsters ability to smell and locate the Hunters.

Sentry Guns
Available on: Refueling Tower, Weather Control, Wraith Trap
Effect: Deployable weapons that attack the Monster and its minions.

Space Laser
Available on: Barracks, Rendering Plant
Effect: Vright-red laser targets the Monster from above and does large amounts of damage.

Teleport Gates
Available on: Armory, Fusion Plant, Refueling Tower, Rendering Plant, The Dam
Effect: Small amount of bright-blue Teleport Gates appears on the map. Stepping inside one them sends the Hunters to a central location.

Monster benefits

Armored Minions
Available on: Colonial Water & Power, Kings Fort, New Calico, Salveron Industries
Effect: Opposite of Armored Turrets and only appear in the last round of Evacuation if the Monster won the fourth round. Grants additional armor to minions.

Canyon Striders
Available on: Barracks, Orbital Drill, Refueling Tower, The Dam, Wraith Tap
Effect: Adds extra Canyon Striders on the map, allowing the Monster to feed more frequently and gain two-bars energy per kill.

Carnivorous Plants
Available on: Aviary, MedLab, Refueling Tower
Effect: Carnivorous plants spawn, making the Hunters' movements more dangerous.

Ebonstar Corpses
Available on: Orbital Drill, Rendering Plant, The Dam
Effect: Corpses provide additional energy for the Monster.

EMP
Available on: The Dam, Wraith Trap
Effect: Prior to an EMP strike, a small yellow circle appears on the ground. If a Hunter is caught in it, he or she cannot use their Class Ability temporarily.

Falling Satellite
Available on: Barracks, Rendering Plant
Effect: A satellite is destroyed, sending parts falling. If a Hunter gets hit, he or she receives massive damage.

Hostile Wildlife
Available on: Aviary, MedLab
Effect: Wildlife drink contaminated water and attack Hunters aggressively.

Man-Eating Eels
Available on: Armory, Barracks, Rendering Plant, Wraith Trap
Effect: Eels attack Hunters and are friendly to the Monster.

Mutated Plants
Available on: Aviary, Distillery, Weather Control
Effect: Mutated Plants attack the Hunters and give health to the Monster.

Phantoms
Available on: Distillery, MedLab, Refueling Tower, Weather Control
Effect: Phantoms target the Hunters from above and deal serious damage.

Radioactive Clouds
Available on: Refueling Tower, Weather Control, Wraith Trap
Effect: Toxic-green gas deals damage to Hunters as they walk through it.

Second Monster
Available on: Aviary, Fusion Plant, Rendering Plant, Weather Control, Wraith Trap
Effect: Miniature monster follows the primary Monster and attacks the Hunters on sight.

Storms
Available on: Armory, Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control, Wraith Trap
Effect: Simple weather change that makes it slightly more difficult to locate the Monster.

Teleport Rifts
Available on: Armory, Fusion Plant, Refueling Tower, Rendering Plant, The Dam
Effect: Teleport the Monster to different locations across the map.

Medics
Medics have Healing Burst as a class ability. It has a cooldown of 22 seconds, a maximum radius or 15 meters, and provides 350 HP of effective healing. Loadouts of each Medic character are as follows.

Val: Armor-Piercing Sniper Rifle, MedGun, Tranquilizer Gun, Healing Burst.
Lazarus: Silenced Sniper Rifle, Lazarus Device, Personal Cloak, Healing Burst.
Caira: Napalm Grenade Launcher, Healing Grenade Launcher, Acceleration Field, Healing Burst.

Trappers
Trapper have Mobile Arena as a class ability. It has a cooldown of 60 seconds, a duration of 60 seconds, and a radius of 50 meters. Loadouts of each Trapper character are as follows.

Maggie: Machine Pistol, Harpoon Traps, Pet Trapjaw, Mobile Arena.
Griffin: Gauss SMG, Harpoon Gun, Sound Spikes, Mobile Arena.
Abe: Custom Shotgun, Stasis Grenades, Tracking Dart Pistol, Mobile Arena.

Various Achievements
Complete the following achievements to unlock Microsoft Gamerscore points.

Achievement How to unlock
12-Sided Die (90 points) Reach Elite status on all Hunters.
Apex Predator (85 points) Achieve rank 40.
Award Addiction (20 points) Obtain 25 unique Awards.
Basic Training (10 points) Complete the Hunter's Tutorial.
Beat Them All (10 points) Win a match in all online game modes.
Bone Jockey (10 points) Win a match while having spent most of the time in the air outside of the Tutorials.
Cardboard Tier (10 points) Complete the Monster's Tutorial.
Classless (25 points) Win a match without using your Class Ability.
Cockroach (30 points) Kill the Monster while incapacitated outside of the Tutorials.
Collect Them All! (30 points) Unlock All The Hunters And Monsters.
Counter Strike (5 points) Attack a Hunter within 15 seconds of them deploying in Hunt outside of the Tutorials.
Darwinism (30 points) Win a match without losing any health as a Monster outside of the Tutorials.
Death From Above (10 points) Kill the Monster while in mid-air outside of the Tutorials.
Death to Tyranny (5 points) Rescue a teammate from a Tyrant outside of the Tutorials.
Equal Opportunity Hunters (5 points) Win a match with half of the team as the opposite sex outside of the Tutorials.
Evolution Mania! (5 points) Evolve to Stage 3 as a Monster 25 times outside of the Tutorials.
Get Off My Planet (25 points) Win Evacuation as a Monster.
Got A Gold Star (20 points) Earn Gold in the Hunter Tutorial.
Gotcha! (5 points) Sneak pounce the final living Hunter to end a match outside of the Tutorials.
Helping Hand (10 points) Revive 25 incapacitated Hunters outside of the Tutorials.
Hotswapaholic (5 points) Do damage to the Monster with every class in a match.
I Live Redux (5 points) Incapacitate, hotswap, and revive yourself.
If It Bleeds (15 points) Win 25 matches in Hunt.
Inconceivable (15 points) Kill the Monster without taking any damage outside of the Tutorials.
Instant Artist (5 points) Create a Badge in the Profile Badge creator.
Invincible (25 points) Win a match in under 2:05 minutes.
Knock-Knock (15 points) Win 25 matches in Defend.
Left For Dead (5 points) Incapacitate a Hunter and leave them to bleed out outside of the Tutorials.
Mano A Monster (20 points) Kill a Stage 3 Monster while being the only Hunter alive outside of the Tutorials.
Massacre (20 points) Kill an entire Hunter team as a Stage 1 Monster.
Mud Monster (20 points) Win a match having spent most of your time in Sneak outside of the Tutorials.
Natural Selection (20 points) Complete an entire Evacuation campaign without dying.
Ninja Time! (5 points) Kill a Hunter without taking any damage outside of the Tutorials.
Payback Time (15 points) Win 25 matches in Nest.
Premade (20 points) Win a round of Hunt while in a party of 4 players.
Squerly (25 points) Achieve 95% or higher accuracy against predators in a match outside of the tutorials.
Strategist (30 points) Watch all Tutorial Videos.
Taste of Shear (25 points) Kill one of each creature on Shear outside of the Tutorials.
Teacher's Pet (20 points) Earn Gold in the Monster Tutorial.
Thank You (5 points) Watch the credits all the way through the end.
The Hunter (30 points) Reach Elite status for a Hunter.
The Monster (30 points) Reach Elite status for a Monster.
Three of a Kind (90 points) Reach Elite status on all Monsters.
Unbeatable (20 points) Win a match as a Monster without doing damage to the Hunters until Stage 3 outside of the Tutorials.
Vegan Police (20 points) Win a match as a Hunter without killing any creatures.
We're Not Assassins (15 points) Win 25 matches in Rescue.
Wildlife Genocidist (10 points) Kill 1,390 wildlife outside of the Tutorials.
With Our Powers Combined (25 points) Win Evacuation as a Hunter.

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