Hell Yeah! : Wrath of The Dead Rabbit Trainer +2

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Hell Yeah! : Wrath of The Dead Rabbit Trainer +2

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Name of the file: Hell Yeah! : Wrath of The Dead Rabbit Trainer +2 - Author: ALI - [PC]


object FormAbout: TFormAbout
  Left = 558
  Height = 238
  Top = 201
  Width = 387
  AlphaBlend = True
  AlphaBlendValue = 235
  BorderIcons = [biSystemMenu]
  BorderStyle = bsDialog
  Caption = 'About This Trainer'
  ClientHeight = 238
  ClientWidth = 387
  Font.CharSet = ANSI_CHARSET
  Font.Height = -11
  Font.Name = 'Verdana'
  Font.Pitch = fpVariable
  Font.Quality = fqDraft
  FormStyle = fsStayOnTop
  Position = poMainFormCenter
  ShowInTaskBar = stNever
  LCLVersion = '1.1'
  object GroupBoxPoweredBy: TGroupBox
    Left = 120
    Height = 72
    Top = 48
    Width = 258
    Caption = 'Powered By'
    ClientHeight = 54
    ClientWidth = 254
    TabOrder = 0
    object LabelPoweredBy: TLabel
      Left = 13
      Height = 39
      Top = 6
      Width = 55
      Caption = 'CETack:'#13#10#13#10'Lazarus:'
      Font.CharSet = ANSI_CHARSET
      Font.Height = -11
      Font.Name = 'Verdana'
      Font.Pitch = fpVariable
      Font.Quality = fqDraft
      Font.Style = [fsBold]
      ParentColor = False
      ParentFont = False
    end
    object TackURLCETack: TTackURL
      Cursor = crHandPoint
      Left = 85
      Height = 13
      Top = 6
      Width = 153
      Caption = 'Forum.CheatEngine.org'
      Font.CharSet = ANSI_CHARSET
      Font.Color = clHotLight
      Font.Height = -11
      Font.Name = 'Verdana'
      Font.Pitch = fpVariable
      Font.Quality = fqDraft
      Font.Style = [fsBold]
      ParentCo......

...You will find the rest of this information in: source/about.lfm,

if you download this file: alihywotdrtrn2.zip
Trainers City



unit About;

{$mode objfpc}{$H+}

interface

uses
  Classes, SysUtils, FileUtil, TackCtrls, Forms, Controls, Graphics, Dialogs,
  ExtCtrls, StdCtrls;

type

  { TFormAbout }

  TFormAbout = class(TForm)
    CheckBoxJoy: TCheckBox;
    GroupBoxPoweredBy: TGroupBox;
    ImageAvatar: TImage;
    LabelMadeBy: TLabel;
    LabelPoweredBy: TLabel;
    LabelTrainerName: TLabel;
    TackURLCETack: TTackURL;
    TackURLLazarus: TTackURL;
  private
    { private declarations }
  public
    { public declarations }
  end;

var
  FormAbout: TFormAbout;

implementation

{$R *.lfm}

end.



...You will find the rest of this information in: source/about.pas,

if you download this file: alihywotdrtrn2.zip
Trainers City



program HellYeah;

{$mode objfpc}{$H+}

uses
  {$IFDEF UNIX}{$IFDEF UseCThreads}
  cthreads,
  {$ENDIF}{$ENDIF}
  Interfaces, // this includes the LCL widgetset
  Forms, main, about
  { you can add units after this };

{$R *.res}

begin
  Application.Title:='Hell Yeah';
  RequireDerivedFormResource := True;
  Application.Initialize;
  Application.CreateForm(TFormMain, FormMain);
  Application.CreateForm(TFormAbout,FormAbout);
  Application.Run;
end.



...You will find the rest of this information in: source/HellYeah.lpr,

if you download this file: alihywotdrtrn2.zip
Trainers City



object FormMain: TFormMain
  Left = 511
  Height = 315
  Top = 200
  Width = 522
  AlphaBlend = True
  AlphaBlendValue = 235
  BorderIcons = [biSystemMenu, biMinimize]
  BorderStyle = bsSingle
  Caption = 'Hell Yeah! Wrath of The Dead Rabbit Plus 2 Trainer'
  ClientHeight = 315
  ClientWidth = 522
  Font.CharSet = ANSI_CHARSET
  Font.Color = clBlack
  Font.Height = -11
  Font.Name = 'Verdana'
  Font.Pitch = fpVariable
  Font.Quality = fqDraft
  Position = poDesktopCenter
  LCLVersion = '1.1'
  object GroupBoxOptions: TGroupBox
    Left = 224
    Height = 121
    Top = 8
    Width = 288
    Caption = 'Options'
    ClientHeight = 103
    ClientWidth = 284
    TabOrder = 0
    object TackBoxAmmo: TTackBox
      Left = 16
      Height = 19
      Top = 40
      Width = 253
      Caption = 'Enable Infinite Ammo --------- F2 or RSB'
      OnClick = TackBoxAmmoClick
      TabOrder = 0
      AAScript.Strings = (
        '[ENABLE]'
        '//You can''t activate this script before the 1st shot!'
        'aobscan(aobGun,D8 AB A0 02 00 00 D9 9B A0 02 00 00)'
        'aobscan(aobMissile,D8 AB 9C 02 00 00 D9 9B 9C 02 00 00 EB)'
        'aobscan(aobGrenade,83 7C 82 08 00 0F 9F C1 0F B6 C9 83 7E)'
        ''
        'alloc(cheater,32)'
        'label(locGun)'
        'label(retGrenade)'
        'label(chtGrenade)'
        'label(locGrenade)'
        'label(locMissile)'
        'registersymbol(locGun)'
        'registersymbol(locMissile......

...You will find the rest of this information in: source/main.lfm,

if you download this file: alihywotdrtrn2.zip
Trainers City



unit main;

{$mode objfpc}{$H+}

interface

uses
  Classes, SysUtils, FileUtil, TackCtrls, TackTrainer, Forms, Controls,
  Graphics, Dialogs, StdCtrls, ExtCtrls, Windows, MMSystem,about;

type

  { TFormMain }

  TFormMain = class(TForm)
    GroupBox1: TGroupBox;
    GroupBoxOptions: TGroupBox;
    GroupBoxStatus: TGroupBox;
    ImagePoster: TImage;
    Label1: TLabel;
    Label2: TLabel;
    Label3: TLabel;
    LabelHelp: TLabel;
    LabelNotes: TLabel;
    LabelGame: TLabel;
    LabelTrainer: TLabel;
    TackBoxHealth: TTackBox;
    TackBoxAmmo: TTackBox;
    Trainer: TTrainer;
    procedure ImagePosterClick(Sender: TObject);
    procedure LabelHelpClick(Sender: TObject);
    procedure TackBoxHealthClick(Sender: TObject);
    procedure TackBoxAmmoClick(Sender: TObject);
    procedure TrainerAttach(Sender: TObject);
    procedure TrainerPress(Sender: TObject);
    procedure TrainerUpdate(Sender: TObject);
  private
    { private declarations }
  public
  end;

var
  FormMain: TFormMain;

implementation
{$R *.lfm} {$R sound.res}
procedure TFormMain.TrainerUpdate(Sender: TObject);
begin
  if Trainer.GetGameProcessId()then
  begin
    GroupBoxOptions.Enabled:=true;
    Trainer.EnableHotkey:=true;
    LabelGame.Caption:=rsGameRunning;
    Trainer.DoBoxUpdate(TackBoxAmmo,  'locGun',   'D9', 'D8');
    Trainer.DoBoxUpdate(TackBoxHealth,'locHealth','E9', '83');
    if not Trainer.Checked then
      LabelTrainer.Caption:=......

...You will find the rest of this information in: source/main.pas,

if you download this file: alihywotdrtrn2.zip
Trainers City



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...You will find the rest of this information in: Trainers.nfo,

if you download this file: alihywotdrtrn2.zip
Trainers City


Name of the zip file: alihywotdrtrn2.zip

File size: 1 852 032 octets

Downloads: 4602 times
Updated: 2013.06.21



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